Vehicle position desynchronization

Hello, I started playing FiveM a while ago and things like these (vehicles teleporting, stuttering while turning) have always happened. I have found only one topic in the forums that is related to this, that has been abandoned (here). In both of the videos, the servers are running OneSync Infinity with around 60-70 players online. I am not sure about the server versions, but they didn’t have the outdated flag in the server list. I am testing with a friend, both of us have stable FPS (around 60) and around 30-60 ping, as seen in my videos. Is this behavior normal and If it is, could it be improved? If needed I can create more videos, in a more organized way and provide you with exact server versions, fps values, ping values and side to side videos (mine and my friend’s POV).

You don’t seem to be providing any additional info compared to the ‘abandoned’ topic.

No ‘video’ would help replicate this issue, and without the issue being able to be replicated, it can’t be investigated, and without being able to be investigated, it can’t be fixed.

Again: provide actual reproduction steps for this! No ‘videos’, no any-other-stuff, only clear reproduction steps (potentially with images or videos to explain exact positions) on a clean server - so no bunch of resources installed that may or may not be related - will help for this kind of issue at this time.

One thing I did notice in your video is a ‘packet loss’ of 13%. That may be related. This should be close to 0%, with 2-3% being a maximum ‘safe’ value.

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