Vehicle Ammo System [Standalone]

:automobile: Vehicle Ammo System

Advanced and fully synchronized vehicle weapon ammo system for FiveM.

Bring realistic and immersive vehicle combat mechanics to your server with dynamic ammo handling, reload systems, multi-seat synchronization, and support for multiple vehicle types including air vehicles.

:sparkles: Features

:water_pistol: Advanced Weapon Handling

  • Real-time ammo tracking

  • Dynamic vehicle weapon reloads

  • Modern and clean UI

:busts_in_silhouette: Multi-Seat Support

  • Fully synchronized between seats

  • Independent weapon handling

  • Multiplayer synchronized

:oncoming_automobile: Vehicle Compatibility

Supports all armed vehicles including:

  • Armed ground vehicles

  • Weaponized cars

  • Military vehicles

  • Helicopters

  • Jets

:gear: Fully Configurable

  • Vehicle weapons and properties

  • Coordinates and reload keys

  • Included locales:

EN, DE, TR, FR, ES, PT, IT, RU

Config.lua Preview:

    ["buzzard"] = { -- Vehicle model name, can be obtained with !!! INGAME COMMAND: "!vehammo_debug:vehiclemodel" !!!
        weaponHashes = {
            [1186503822] = { -- Weapon hash for M134 Minigun, can be obtained with !!! INGAME COMMAND: "!vehammo_debug:weaponhash" !!!
                title = 'M134 Minigun', -- Weapon title for UI display
                header = '7.62 mm', -- Short header for UI
                subtitle = '7.62×51mm NATO rotary machine gun', -- Additional info for UI
                maxAmmo = 1500, -- Maximum ammo capacity for this weapon
                syncIntervall = 1000 -- Interval in milliseconds for syncing ammo data with the server
            },
            [-123497569] = {
                title = 'Hydra 70 Rocket Pods',
                header = '70 mm Rockets',
                subtitle = '70 mm / 2.75 in unguided rocket pods',
                maxAmmo = 14,
                syncIntervall = 3000
            },
        },
        reloadDuration = 5000 -- Time in milliseconds it takes to reload this vehicle's weapons
    },

:rocket: Performance

Designed with optimization and stability in mind.

  • Standalone

  • 0.00ms idle

image

:wrench: Requirements

  • No Requirements (Standalone)

:package: Installation

A complete installation and configuration guide is included in the README.md file.

:movie_camera: Preview

Release Preview

:shopping_cart: Purchase

Tebex Store

Code is accessible No (except config.lua)
Subscription-based No
Lines (approximately) ~1500
Requirements Standalone
Support Discord

This is actually a pretty interesting system.