Vehicle Ammo System
Advanced and fully synchronized vehicle weapon ammo system for FiveM.
Bring realistic and immersive vehicle combat mechanics to your server with dynamic ammo handling, reload systems, multi-seat synchronization, and support for multiple vehicle types including air vehicles.
Features
Advanced Weapon Handling
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Real-time ammo tracking
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Dynamic vehicle weapon reloads
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Modern and clean UI
Multi-Seat Support
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Fully synchronized between seats
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Independent weapon handling
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Multiplayer synchronized
Vehicle Compatibility
Supports all armed vehicles including:
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Armed ground vehicles
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Weaponized cars
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Military vehicles
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Helicopters
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Jets
Fully Configurable
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Vehicle weapons and properties
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Coordinates and reload keys
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Included locales:
EN, DE, TR, FR, ES, PT, IT, RU
Config.lua Preview:
["buzzard"] = { -- Vehicle model name, can be obtained with !!! INGAME COMMAND: "!vehammo_debug:vehiclemodel" !!!
weaponHashes = {
[1186503822] = { -- Weapon hash for M134 Minigun, can be obtained with !!! INGAME COMMAND: "!vehammo_debug:weaponhash" !!!
title = 'M134 Minigun', -- Weapon title for UI display
header = '7.62 mm', -- Short header for UI
subtitle = '7.62×51mm NATO rotary machine gun', -- Additional info for UI
maxAmmo = 1500, -- Maximum ammo capacity for this weapon
syncIntervall = 1000 -- Interval in milliseconds for syncing ammo data with the server
},
[-123497569] = {
title = 'Hydra 70 Rocket Pods',
header = '70 mm Rockets',
subtitle = '70 mm / 2.75 in unguided rocket pods',
maxAmmo = 14,
syncIntervall = 3000
},
},
reloadDuration = 5000 -- Time in milliseconds it takes to reload this vehicle's weapons
},
Performance
Designed with optimization and stability in mind.
-
Standalone
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0.00ms idle
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Requirements
- No Requirements (Standalone)
Installation
A complete installation and configuration guide is included in the README.md file.
Preview
Purchase
| Code is accessible | No (except config.lua) |
| Subscription-based | No |
| Lines (approximately) | ~1500 |
| Requirements | Standalone |
| Support | Discord |





