Config
Config = {}
Config.Debug = false
Config.Target = true
Config.RequireItems = true -- Enable the items requirements and usage
Config.FirePropagateToPlayers = false -- Fire will propagate to all players (also causing fire damage)
Config.RenderScaleforms = 50
Config.CookingAnimationSmoothness = 120 -- higher = smoother but more resource intensive (between 100 and 200 is a good balance)
Config.Translations = {
["error_no_space"] = "~r~You dont have enough space in your inventory",
}
-- Used only if Config.RequireItems = true
Config.Containers = {
label = "Container",
maxWeight = 6000
}
Config.Kitchens = {
["mxc-drivein"] = {
required = {
resource = "cfx-mxc-drivein"
},
exec = function()
CreateBurgerTable(vec3(-305.693542, -1469.27686, 29.941721), vec3(0.0, 0.0, 180.0), {
tableHidden = false,
containers = {
[1] = "mxc_kitchen_prop_burger_littlecontainer_salad",
[2] = "mxc_kitchen_prop_burger_littlecontainer_bacon",
[3] = "mxc_kitchen_prop_burger_littlecontainer_tomatoes",
[4] = "mxc_kitchen_prop_burger_littlecontainer_cheddar",
[5] = "mxc_kitchen_prop_burger_littlecontainer_pickles",
[6] = "mxc_kitchen_prop_burger_littlecontainer_onions",
[7] = "prop_food_ketchup",
[8] = "prop_food_mustard",
}
})
CreateBurgerTable(vec3(-305.691833, -1468.27991, 29.941721), vec3(0.0, 0.0, 180.0), {
tableHidden = false,
containers = {
[1] = "mxc_kitchen_prop_burger_littlecontainer_salad",
[2] = "mxc_kitchen_prop_burger_littlecontainer_bacon",
[3] = "mxc_kitchen_prop_burger_littlecontainer_tomatoes",
[4] = "mxc_kitchen_prop_burger_littlecontainer_cheddar",
[5] = "mxc_kitchen_prop_burger_littlecontainer_pickles",
[6] = "mxc_kitchen_prop_burger_littlecontainer_onions",
[7] = "prop_food_ketchup",
[8] = "prop_food_mustard",
}
})
CreateFryer(vec3(-304.2826, -1471.25049, 30.3790169), vec3(0.0, 0.0, 180.0))
CreateFryer(vec3(-304.2833, -1470.4043, 30.3790169), vec3(0.0, 0.0, 180.0))
CreateChipsTable(vec3(-303.806335, -1469.58374, 29.9410744), vec3(0.0, 0.0, -90.0))
CreateGriddle(vec3(-303.214, -1470.875, 30.1634445), vec3(0.0, 0.0, 180.0))
local hangers = {
vec4(-304.6872, -1468.91357, 32.1144943, 160.0),
vec4(-302.9592, -1471.248, 32.1144943, 30.0),
vec4(-303.836548, -1472.57617, 32.1144943, 105.0),
}
for k,v in pairs(hangers) do
CreateHanger(v.xyz, vec3(0.0, 0.0, v.w))
end
CreateBin(vec3(-301.8792, -1474.73633, 29.5946846), vec3(0.0, 0.0, -90.0))
local containers = {
vec4(-305.521576, -1465.53821, 30.38302, -180),
vec4(-304.5891, -1465.58179, 30.38302, -90),
}
for k,v in pairs(containers) do
CreateMeatContainer(v.xyz)
end
end
},
["fm-aldente"] = {
required = {
resource = "cfx-fm-aldente"
},
exec = function()
CreateBurgerTable(vec3(85.04558, 9.432998, 67.98), vec3(0.0, 0.0, 160.0), {
tableHidden = true,
containers = {
[1] = "mxc_kitchen_prop_burger_littlecontainer_salad",
[2] = "mxc_kitchen_prop_burger_littlecontainer_bacon",
[3] = "mxc_kitchen_prop_burger_littlecontainer_tomatoes",
[4] = "mxc_kitchen_prop_burger_littlecontainer_cheddar",
[5] = "mxc_kitchen_prop_burger_littlecontainer_pickles",
[6] = "mxc_kitchen_prop_burger_littlecontainer_onions",
[7] = "prop_food_ketchup",
[8] = "prop_food_mustard",
}
})
CreateBurgerTable(vec3(84.6805, 8.429944, 67.98), vec3(0.0, 0.0, 160.0), {
tableHidden = true,
containers = {
[1] = "mxc_kitchen_prop_burger_littlecontainer_salad",
[2] = "mxc_kitchen_prop_burger_littlecontainer_bacon",
[3] = "mxc_kitchen_prop_burger_littlecontainer_tomatoes",
[4] = "mxc_kitchen_prop_burger_littlecontainer_cheddar",
[5] = "mxc_kitchen_prop_burger_littlecontainer_pickles",
[6] = "mxc_kitchen_prop_burger_littlecontainer_onions",
[7] = "prop_food_ketchup",
[8] = "prop_food_mustard",
}
})
CreateChipsTable(vec3(84.1835556, 9.180287, 67.9688), vec3(0.0, 0.0, 340.0), {
tableHidden = true,
})
CreateFryer(vec3(86.1578, 12.0563536, 68.37781), vec3(0.0, 0.0, 250.0))
CreateFryer(vec3(86.94243, 11.7707739, 68.37781), vec3(0.0, 0.0, 250.0))
CreateBin(vec3(84.2112, 12.8542, 67.59), vec3(0.0, 0.0, 60.0))
CreateGriddle(vec3(82.36498, 8.788592, 68.129), vec3(0.0, 0.0, 160.0), {
tableHidden = true,
})
CreateMeatContainer(vec3(84.25836, 7.683892, 68.59619), vec3(0.0, 0.0, 90.0))
CreateMeatContainer(vec3(84.61391, 7.63812447, 68.59619), vec3(0.0, 0.0, 70.0))
CreateHanger(vec3(84.7728043, 8.233492, 69.9057), vec3(0.0, 0.0, 10.0))
end
},
["map4all-rexdiner"] = {
required = {
resource = "map4all-rexs-diner"
},
exec = function()
CreateBurgerTable(vec3(2538.357, 2586.34058, 37.89484), vec3(0.0, 0.0, 20.0), {
tableHidden = true,
containers = {
[1] = "mxc_kitchen_prop_burger_littlecontainer_salad",
[2] = "mxc_kitchen_prop_burger_littlecontainer_bacon",
[3] = "mxc_kitchen_prop_burger_littlecontainer_tomatoes",
[4] = "mxc_kitchen_prop_burger_littlecontainer_cheddar",
[5] = "mxc_kitchen_prop_burger_littlecontainer_pickles",
[6] = "mxc_kitchen_prop_burger_littlecontainer_onions",
[7] = "prop_food_ketchup",
[8] = "prop_food_mustard",
}
})
CreateBurgerTable(vec3(2538.69922, 2585.40015, 37.89484), vec3(0.0, 0.0, 20.0), {
tableHidden = true,
containers = {
[1] = "mxc_kitchen_prop_burger_littlecontainer_salad",
[2] = "mxc_kitchen_prop_burger_littlecontainer_bacon",
[3] = "mxc_kitchen_prop_burger_littlecontainer_tomatoes",
[4] = "mxc_kitchen_prop_burger_littlecontainer_cheddar",
[5] = "mxc_kitchen_prop_burger_littlecontainer_pickles",
[6] = "mxc_kitchen_prop_burger_littlecontainer_onions",
[7] = "prop_food_ketchup",
[8] = "prop_food_mustard",
}
})
CreateChipsTable(vec3(2535.16528, 2587.71655, 37.89384), vec3(0.0, 0.0, 200.0), {
tableHidden = true,
})
CreateFryer(vec3(2535.58325, 2586.66382, 38.3216476), vec3(0.0, 0.0, 20.0))
CreateFryer(vec3(2535.88062, 2585.85181, 38.3216476), vec3(0.0, 0.0, 20.0))
CreateBin(vec3(2536.6530, 2583.128, 37.55), vec3(0.0, 0.0, 25.0))
CreateGriddle(vec3(2536.48584, 2584.58, 38.10742), vec3(0.0, 0.0, 200.0))
CreateMeatContainer(vec3(2538.06226, 2587.057, 38.5211563), vec3(0.0, 0.0, 180.0))
CreateHanger(vec3(2536.50879, 2583.54443, 39.39722), vec3(0.0, 0.0, 125.0))
end
},
["gabz-hornys"] = {
required = {
resource = "cfx-gabz-hornys"
},
exec = function()
CreateBurgerTable(vec3(1250.5426, -355.948, 68.40), vec3(0.0, 0.0, -105.0), {
tableHidden = true,
containers = {
[1] = "mxc_kitchen_prop_burger_littlecontainer_salad",
[2] = "mxc_kitchen_prop_burger_littlecontainer_bacon",
[3] = "mxc_kitchen_prop_burger_littlecontainer_tomatoes",
[4] = "mxc_kitchen_prop_burger_littlecontainer_cheddar",
[5] = "mxc_kitchen_prop_burger_littlecontainer_pickles",
[6] = "mxc_kitchen_prop_burger_littlecontainer_onions",
[7] = "prop_food_ketchup",
[8] = "prop_food_mustard",
}
})
CreateBurgerTable(vec3(1249.47607, -355.6622, 68.40), vec3(0.0, 0.0, -105.0), {
tableHidden = true,
containers = {
[1] = "mxc_kitchen_prop_burger_littlecontainer_salad",
[2] = "mxc_kitchen_prop_burger_littlecontainer_bacon",
[3] = "mxc_kitchen_prop_burger_littlecontainer_tomatoes",
[4] = "mxc_kitchen_prop_burger_littlecontainer_cheddar",
[5] = "mxc_kitchen_prop_burger_littlecontainer_pickles",
[6] = "mxc_kitchen_prop_burger_littlecontainer_onions",
[7] = "prop_food_ketchup",
[8] = "prop_food_mustard",
}
})
CreateChipsTable(vec3(1251.89429, -356.2667, 68.392), vec3(0.0, 0.0, -105.0), {
tableHidden = true,
})
CreateFryer(vec3(1246.99036, -354.858978, 68.8840942), vec3(0.0, 0.0, -15.0))
CreateGriddle(vec3(1253.33142, -355.404877, 68.64), vec3(0.0, 0.0, -15.0), {
tableHidden = true,
})
CreateMeatContainer(vec3(1253.77454, -354.438843, 69.01484), vec3(0.0, 0.0, 140.0))
CreateHanger(vec3(1253.70776, -355.543518, 70.25574), vec3(0.0, 0.0, 40.0))
CreateBin(vec3(1248.72046, -355.452118, 68.08), vec3(0.0, 0.0, -105.0))
end
},
["gabz-burgershot"] = {
required = {
resource = "cfx-gabz-burgershot"
},
exec = function()
CreateBurgerTable(vec3(-1189.199, -904.8527, 13.1093311), vec3(0.0, 0.0, -55.0), {
tableHidden = true,
containers = {
[1] = "mxc_kitchen_prop_burger_littlecontainer_salad",
[2] = "mxc_kitchen_prop_burger_littlecontainer_bacon",
[3] = "mxc_kitchen_prop_burger_littlecontainer_tomatoes",
[4] = "mxc_kitchen_prop_burger_littlecontainer_cheddar",
[5] = "mxc_kitchen_prop_burger_littlecontainer_pickles",
[6] = "mxc_kitchen_prop_burger_littlecontainer_onions",
[7] = "prop_food_ketchup",
[8] = "prop_food_mustard",
}
})
CreateBurgerTable(vec3(-1187.76392, -903.8479, 13.1093311), vec3(0.0, 0.0, -55.0), {
tableHidden = true,
containers = {
[1] = "mxc_kitchen_prop_burger_littlecontainer_salad",
[2] = "mxc_kitchen_prop_burger_littlecontainer_bacon",
[3] = "mxc_kitchen_prop_burger_littlecontainer_tomatoes",
[4] = "mxc_kitchen_prop_burger_littlecontainer_cheddar",
[5] = "mxc_kitchen_prop_burger_littlecontainer_pickles",
[6] = "mxc_kitchen_prop_burger_littlecontainer_onions",
[7] = "prop_food_ketchup",
[8] = "prop_food_mustard",
}
})
CreateChipsTable(vec3(-1186.10364, -899.5079, 13.120888), vec3(0.0, 0.0, -145.0), {
tableHidden = true,
})
CreateFryer(vec3(-1184.84827, -897.090942, 13.5903292), vec3(0.0, 0.0, 215.0))
CreateFryer(vec3(-1184.3573, -897.7921, 13.5903292), vec3(0.0, 0.0, 215.0))
CreateGriddle(vec3(-1186.80627, -900.753357, 13.371), vec3(0.0, 0.0, 124.0), {
tableHidden = true,
})
CreateMeatContainer(vec3(-1188.24976, -900.8084, 13.7320385), vec3(0.0, 0.0, 140.0))
CreateMeatContainer(vec3(-1188.34839, -904.2641, 13.736), vec3(0.0, 0.0, 140.0))
CreateHanger(vec3(-1185.80933, -902.7412, 14.515), vec3(0.0, 0.0, 40.0))
CreateBin(vec3(-1190.1466, -904.4678, 12.7984), vec3(0.0, 0.0, 125.0))
end
}
}
Config.Interactions = {
fryer = {
oil = {
label = "Pour frying oil",
icon = "fas fa-droplet",
distance = 2.0,
items = {"sunflower_oil"}
},
throw_oil = {
label = "Throw away frying oil",
icon = "fas fa-droplet",
distance = 2.0,
},
cooking_zone = {
label = "Place",
icon = "fas fa-fire-burner",
distance = 2.0,
},
store = {
label = "Store",
icon = "fas fa-box-archive",
distance = 2.0,
},
},
fryer_basket = {
content = {
label = "Pour frozen fries",
icon = "fas fa-snowflake",
distance = 2.0,
items = {"frozen_fries"}
}
},
table_fries = {
box = {
label = "Insert Fries",
icon = "fas fa-box",
distance = 2.0,
},
paper = {
label = "Drop Fries",
icon = "fas fa-arrow-down",
distance = 2.0,
},
store = {
label = "Put down",
icon = "fas fa-hand",
distance = 2.0,
}
},
table_burger = {
start = {
label = "Start hamburger creation",
icon = "fa-solid fa-hamburger",
distance = 3.0,
},
cancel = {
label = "Cancel hamburger creation",
icon = "fa-solid fa-trash",
distance = 3.0,
},
finish = {
label = "Finish hamburger creation",
icon = "fa-solid fa-check",
distance = 3.0,
},
add_patty = {
label = "Add patty",
icon = "fa-solid fa-minus",
distance = 3.0,
},
add_base = {
label = "Add bread bottom",
icon = "fa-solid fa-hamburger",
distance = 3.0,
}
},
griddle = {
cooking_zone = {
label = "Place",
icon = "fas fa-fire-burner",
distance = 2.0,
},
},
hanger = {
deposit = {
label = "Place spatula",
icon = "fas fa-screwdriver",
distance = 2.0,
}
},
bin = {
trash = {
label = "Trash",
icon = "fas fa-trash",
distance = 2.0,
}
},
littlecontainers = {
salad = {
label = "Add lettuce",
icon = "fas fa-leaf",
items = {"lettuce"}
},
tomatoes = {
label = "Add tomatoes",
icon = "fa-regular fa-circle",
items = {"tomato"}
},
cheddar = {
label = "Add cheddar",
icon = "fas fa-cheese",
items = {"cheddar"}
},
pickles = {
label = "Add pickles",
icon = "fas fa-wand-magic",
items = {"pickle"}
},
onions = {
label = "Add onions",
icon = "fas fa-tablets",
items = {"onion"}
},
bacon = {
label = "Add bacon",
icon = "fas fa-bacon",
items = {"bacon"}
},
ketchup = {
label = "Add ketchup",
icon = "fas fa-splotch",
items = {"ketchup"}
},
mayonnaise = {
label = "Add mayonnaise",
icon = "fas fa-splotch",
items = {"mayonnaise"}
},
},
containers = {
meat = {
label = "Take patty",
icon = "fas fa-minus",
items = {"patty"}
}
},
shared = {
pickup = {
label = "Pickup",
icon = "fas fa-hand",
distance = 2.0,
},
openInventory = {
label = "Open inventory",
icon = "fas fa-box-open",
distance = 2.0,
}
},
}
Config.Items = {
["fries"] = {
usable = true,
server = function(source, item)
Config.Functions.RemoveItemFromSlot(source, item.name, 1, item.slot)
end,
client = function(item)
TaskEasyPlayAnim("mp_player_inteat@burger", "mp_player_int_eat_burger_fp")
local netId = CreateFoodObject("mxc_kitchen_prop_fries_boxed_", item.metadata.cookingRatio, 0x49D9, vec3(0.14, 0.03, 0.04), vec3(-85.0, 137.0, -0.07))
Citizen.Wait(5000)
UtilityNet.DeleteEntity(netId)
ClearPedTasks(PlayerPedId())
end
},
["hamburger"] = {
usable = true,
server = function(source, item)
Config.Functions.RemoveItemFromSlot(source, item.name, 1, item.slot)
end,
client = function(item)
TaskEasyPlayAnim("mp_player_inteat@burger", "mp_player_int_eat_burger_fp")
-- Default burger when the burger used does not have "layers" metadata, such as when the item has been given by an admin
if not item.metadata or not item.metadata.layers then
item.metadata = {
layers = {
{model = "meat_", cookingRatio = 0.7},
{model = "tomatoes"},
{model = "salad"},
{model = "cheddar"},
{model = "pickles"},
{model = "bacon"},
{model = "ketchup"},
{model = "mayonnaise"},
}
}
end
local hamburger = CreateHamburgerFromLayers(item.metadata.layers, true)
local player = PlayerPedId()
AttachEntityToEntity(hamburger, player, GetPedBoneIndex(player, 0x49D9), vec3(0.10, 0.03, 0.04), vec3(-85.0, 137.0, -0.07), false, false, true, false, 2, true)
Citizen.Wait(5000)
DeleteHamburger(hamburger)
ClearPedTasks(player)
-- You can use item.metadata.durability to get the durability of the item [0-100] and so the satiety (you can for ex remove hunger based on the durability)
end
},
}