This is a simple dev release designed with the intended purpose of replacing the Native DrawText function.
The upside to this alternative is that you don’t need to run the function every tick, making it great for resource optimization.
Image
Download
DrawText.zip (39.0 KB)
Features
- Lower ms usage
- Looks identical to DrawText
- Can use native color codes (~r~, ^6, ect…)
- Simple and straight forward
Usage
Creating an element:
exports['DrawText']:CreateUIText(text, id, ?x, ?y, ?size)
*The only required arguments are text
and id
. Text can be nil
Updating an element:
exports['DrawText']:UpdateUIText(id, ?text, ?size, ?color, ?x, ?y)
*All arguments besides ID are optional. color
only works if no color code override is used
Showing / Hiding an element:
exports['DrawText']:ToggleUIText(id, ?bool)
*If no bool
is provided, the element will toggle between states, Otherwise true
= show, false
= hide
Removing an element:
exports['DrawText']:DeleteUIText(id)
*Simply deletes the element
Script Example
This simply displays a street label beside your radar.
Citizen.CreateThread(function()
exports['DrawText']:CreateUIText(nil, "RoadLabel", 17, 2.5, 25)
while true do
local street = GetStreetNameFromHashKey(GetStreetNameAtCoord(table.unpack(GetEntityCoords(GetPlayerPed(-1)))))
if not IsHudHidden() then
exports['DrawText']:UpdateUIText("RoadLabel", street)
else
exports['DrawText']:UpdateUIText("RoadLabel", nil)
end
Citizen.Wait(500)
end
end)
Notes
Obviously, elements cannot have the same ID, so don’t try.
The DrawText resource will increase ms usage with the more requests it handles, however it stays very low in contrast to DrawText()
The resource supports chat and notification color codes. IE ~r~
and ^7
.
More info Chat Formatting // Colors, Bold, Underline and here
One last thing, you’re free to rip code, reupload with your scripts, edit and whatever else you can think of. Credit isn’t required though its appriciated.
Code is accessible | Yes |
Subscription-based | No |
Lines (approximately) | 156 |
Requirements | None |
Support | Limited |