Hi guys, I’m making a nice script to post on the forum. Basically make a kind of disco inside the vehicles.
I have already done the lights and they are perfect. I just need some help with the music. I didn’t want to use external resources like interact-sound but take advantage of PlaySoundFromEntity(…). Is there a way to insert a streamed wav file that can be played by this function?
I thought about using the same technique as for car sounds or weapon sounds but then I wouldn’t know what to put inside the function (audioName and audioRef). I’ll pass on the pictures of the work I’ve done.
Do you know where I can find more information about the sounds.dat and game.dat (dat151.rel, dat150.rel and etc.) and maybe some examples of how to use/create a sound from scratch? Also about scenarios I have 0 knowledge in there. Any help is appreciated.
And some vital documentation on a couple of the vehicle related rels, which may apply to other aspects: Monkeypolice188 · GitHub
The size and number of parameters of some of them can be fairly daunting if you’re just getting started, so my recommendation would be to identify a sound that already exists in the vanilla game that works in a similar way, extract its rels with Codewalker, and study them.