Ultimate Crosshair, Kill Effect & Hitmarker System

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:bullseye: Ultimate Crosshair, Kill Effect & Hitmarker System

Elevate your server’s combat experience to the next level! This all-in-one script gives your players a fully customizable, modern, and high-performance UI to personalize their Crosshair, Kill Effects, and Hitmarkers. Turn every gunfight into a tailored, visually rewarding experience!

:gear: Key Features

:bullseye: Fully Customizable Crosshair

Say goodbye to default reticles! The dedicated Crosshair Menu gives players complete control over their aim:

  • Live Interactive Preview: See your exact reticle adjustments in real time over realistic textures before applying.

  • Profile Presets & Management: Create, save, and switch between custom crosshair profiles instantly.

  • Deep Styling Controls: Adjust inner line visibility, opacity sliders, toggle crosshairs, and choose from an extensive RGB color palette.

:skull: Dynamic Kill Effects & Banner Customization

Celebrate every elimination with customized kill notifications!

  • Custom Kill Messages & Typography: Change your elimination text and pick from dozens of stylish fonts (Roboto, Montserrat, Orbitron, Press Start, etc.).

  • Color Customization: Match your kill banner text color using quick-select swatches or hex color codes.

  • Multi-Sensory Feedback: Toggle kill sound effects, screen pulse effects, and particle animations on or off to suit your preference.

:crossed_swords: Responsive Hitmarkers

Know the instant your bullets connect with full feedback customization:

  • Visual & Audio Indicators: Independent controls for visual hitmarkers and crisp hit sound effects.

  • Size, Duration & Color Sliders: Fine-tune the pixel size, display duration (ms), and exact color of your hit indicators.

  • Player-Only Mode: Option to ignore NPC hits and trigger hitmarkers only when engaging real players.

:rocket: Why Choose This System?

  • :artist_palette: Sleek & Modern UI/UX: Clean, intuitive dark-mode interface designed for quick adjustments during gameplay.

  • :high_voltage: Ultra-Optimized Performance: Zero lag, low resource usage (0.00 ms), and no FPS drops during heavy firefights.

  • :electric_plug: Plug & Play Ready: Works seamlessly across major frameworks (ESX, QBCore, Qbox, Standalone).

  • :gem_stone: Enhanced Player Engagement: Gives competitive players the exact UI personalization tools they demand.

Code is accessible There are Escrow and Source Code versions.
Subscription-based No
Lines (approximately) 1400
Requirements ox_lib
Support Yes