💃 Ultimate Animation Script [STANDALONE]

:dancer: REDM - Ultimate Animation Script

Introducing the Ultimate Animation Script , your go-to solution for bringing immersive, fluid animations to your RedM server! With over 210 pre-saved and sorted animations ready to go, this script is an absolute must-have. Whether you’re role-playing or just having fun, our intuitive animation menu will enhance your server’s experience. Available in multiple languages and packed with unique features, this is the script your community has been waiting for!

:camera: Video Preview (No edit, no bullshit, only gameplay)
:shopping_cart: Buy This Script on Tebex

Key Features:

  • :clapper: Over 210 Animations: A vast library of animations, all pre-recorded and perfectly organized for easy use.
  • :earth_africa: Multilingual Support: Available in French, English, Spanish, Portuguese, and Greek.
  • :open_file_folder: Create Your Own Animations: Easily add new animations directly to the database – the process is simple and user-friendly!
  • :mag_right: Search Bar & Navigation: Our intuitive menu comes with a search bar, making it effortless to find the animation you need in seconds.
  • :eye: Unique Preview Feature: Preview animations directly in the menu before playing them – a feature never seen before in RedM!

How to Open the Menu:

  • Use the command /anim to open the menu (this can be disabled or changed in the config).
  • Alternatively, you can open the menu via a client-side event: ctrl_anim:openMenu.

Configuration Options:

Here are some of the key configuration options available:

  • Config.Locale = 'English' – Set the language for the script (supports multiple languages).
  • Config.OpenCommand.useCmd = true – Enable or disable the command for opening the animation menu.
  • Config.OpenCommand.command = 'anim' – Define the command to open the animation menu.
  • Config.UsePreview = true – Enable or disable the animation preview feature.

Why Your Community Will Love This Script:

  • :rocket: Instant Immersion: With so many animations ready at your fingertips, the immersion factor for your server will skyrocket.
  • :arrows_counterclockwise: Unique Animation Previews: Let your players preview animations before using them, so they always find the perfect fit.
  • :gear: Customizable and Expandable: Create new animations easily, allowing your server to evolve and grow with your community’s needs.

[FiveM Asset Escrow System]
Script is protected using Cfx’s Asset Escrow system.

Unencrypted Files:

  • All config files are open

:shopping_cart: How to Get It:

To purchase and download the script, visit our Tebex store and complete your purchase. Detailed instructions and support will be provided to ensure you can easily integrate the script into your server.

:shopping_cart: Buy This Script on Tebex

Code is accessible No (but opensource version aviable)
Subscription-based No (but subscription aviable)
Lines (approximately) ~2500
Requirements N/A
Support Yes, with free modifications
3 Likes

Framework? Is there any interaction with interior items? Chairs? Beds?

It’s standalone, so it work with any framework :slight_smile:

And for sitting on every chair in the game, check my tebex, you will find my sitting script

1 Like

:zap: Changelog - Script Updates

ctrl_anim v1.00 → v1.02

Heads up! We’ve pushed some updates to our scripts.

What’s New:

  • Add new configuration du manage preview model :
Config.Preview = {
  male = {
    model = "rcsp_native_americanfathers_males_01"
  },
  female = {
    model = "mp_re_photography_females_02"
  }
}
  • Add new configuration to manage opacity of preview model :
Config.PreviewOpacity = 220 -- 0-255

What You Need to Do:
Update your scripts ASAP to stay synced with the latest changes. Open ticket if you run into any issues.

1 Like

video please i would love to see what comes with it.

Video are available into the post :stuck_out_tongue:

:zap: Changelog - Huge Script Updates

ctrl_anim v1.04 → v1.10

Heads up! We’ve pushed some updates to our scripts.

What’s New:

  • Preview fix, the preview ped will always be in the direction of your camera
  • Fixed a bug allowing you to open the animation menu or play an animation on a mount.
  • Fix of the multi framework compatibility problem, this problem includes a breaking change: You will have to execute this SQL patch in database, however you will lose the favorite animations currently saved, there is no way back or alternative solution, very sorry for that.

SQL PATCH :

-- Drop the existing table if it exists
DROP TABLE IF EXISTS `anim_fav`;

-- Create the anim_fav table without the foreign key constraint on steam_id
CREATE TABLE IF NOT EXISTS `anim_fav` (
  `id` int(11) NOT NULL AUTO_INCREMENT,
  `anim_id` int(11) NOT NULL,
  `steam_id` varchar(255) NOT NULL,
  `key_bind` varchar(50) NOT NULL,
  PRIMARY KEY (`id`),
  KEY `FK_anim_fav_anim` (`anim_id`),
  CONSTRAINT `FK_anim_fav_anim` FOREIGN KEY (`anim_id`) REFERENCES `anim` (`id`) ON DELETE CASCADE ON UPDATE NO ACTION
) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;

What You Need to Do:
Update your scripts ASAP to stay synced with the latest changes. Open ticket if you run into any issues.

:zap: Changelog - Script Updates

ctrl_anim v1.10 → v1.11

Heads up! We’ve pushed some updates to our scripts.

What’s New:

+ Self host all images in the menu -> Ask by community
+ Add responsive for 4k monitor (3840 x 2160 pixels) -> Ask by community

For the responsive, as I don’t have a 4k screen, I tried to do it as best I could freehand, so don’t hesitate to send me your feedback, I’ll adjust accordingly. :computer:

What You Need to Do:
Update your scripts ASAP to stay synced with the latest changes.