Tuff WheelStancer v2 [ QB, QBOX, ESX, Standalone ]

stancer_v2_gif


:movie_camera: Watch the resource presentation here:


:shopping_cart: Purchase This Script Here


Detailed Features :wrench: :

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  • Fully Synced Across Every Players

    • With the usage of memory caching and many security checks, We ensure the vehicles are fully synced across all players
    • After many iterations and testing’s , We made sure a stanced vehicle is never bugged/glitched or has random visual issues! While maintaining the best performance usage possible.

  • Modern/Easy to use UI

    • Every feature has a unique UI page and UI design, with every aspect of player experience put in mind. To insure the best user experience
    • Main Ui page / Car lift page / Stance removal page / Bill page / Preset page / Minigame Instructions / etc …

  • Customizable Locations

    • You can set pricings differently for each location
    • You can disable/enable specific options for each location
    • You can joblock / item lock each location differently.
    • You can enable/disable invoice and society name for invoice for each location differently.
    • You can change the blip information for each location differently.

  • Best Performance Possible

    • Through many testings and beta testings, we have improved the performance usage (aka resmon) of the stancer to the least possible without skipping any features or having any syncing problems.

  • Fully Synced Car lift experience

    • For Applying the stancer , players need to finalize the appliance by using a car lift.
    • Car lifts can be joblocked and require item checks to work wtih.
    • All the car lifts features are fully synced, Meaning even multiple people can work on a single car on the car lift at once.
    • Smooth Car lift movements for all the players across.

  • Immersive Minigame for car lift experience

    • To ensure an immersive experience using car lift. we implemented a minigame for removing the wheel bolts or installing them depending on the application ( removing a wheel or installing a wheel )
    • All the wheel minigames are restricted to one player at a time, so only one player can work on a specific wheel of a car, So there is no issues with multiple people working on the same car.

  • Immersive Wheel carrying option for car lift

    • When the player wants to install a new wheel on the car in the car lift. he can use the wheel storage.
    • The wheel is accurately synced to the last details ( we dont rely on default wheel props )
    • The wheel size/width/type/etc.. is exactly the wheel that the player has selected during the first stancing of the vehicle.
    • All the wheel carrying animations/props are synced across the clients.

  • Customizable Interaction methods
    • By Default we support target usage or drawtext for Car lift interaction
    • We pre-configured ox-target and qb-target by default for drag/drop compatbility. You can add your own target script aswell (in cl_editable.lua )
    • For opening the main UI , you can either choose Button press or radial menu usage.
    • We pre-configured many 2D drawtexts for showing the Open stance menu function by default ( ox_lib , cd_drawtextui , jg-textui , lab-HintUI , okokTextUI ) You can easily edit them and even add your own!

  • Fully Configured for common Frameworks

    • The script is fully configured and ready to be drag/drop for ESX/QB/QBOX.
    • We have added many notification system supports by default. ( codem, esx, qb, okok, wasabi, t-notify, r_notify, pNotify, mythic, ox_lib )
    • All the framework/external script usages are open source and can be adapted to whatever you are actively using on your server!
    • Easily Compatible WIth Fake Plate scripts!

  • Admin oriented usage

    • Admins can use a specific commands to remove / install a stance on a specific vehicle without any Restrictions.
    • the script by default follows the framework admin checks, but you can easily implement your own!

  • Stance removal

    • Players can use a specific command ( /dv_stance by default ) to remove a stance on a stanced vehicle.
    • This process can be job locked or item locked
    • This process can also be restricted to only work within a stance location.
    • You can customize the price for removing a stance.

  • Dynamic Limits Depending on the vehicle

    • You can set min/max for an option Depending on the vehicle class or vehicle model itself.
    • All the options (wheel size/wheel width/wheel offsets/vehicle suspension/etc …) Are Configurable
    • You can blacklist Vehicles from ever using the stance menu by their model or their vehicle class, ( for example blacklisting the motor cycle class! )

  • Webhooks!

    • All the stance processes from removal or stancing are configurable to send a webhook with customized info (vehicle plate/player name/player job/etc…)

  • Complete Locale Access

    • All the Notifications/Messages/Infos are editable inside the locales.lua file
    • You can easily integrate everything to your own language.
    • All the UI options are also included!

And Many more features to improve the experience of you and your players when interacting with the Tuff wheel stancer!

:framed_picture: Screenshots

  • Most Advanced and User-Friendly Interface

  • Save Presets

  • Preview Your Ride Freely

  • Move UI Freely

  • Synced Live Across All Players

  • Car Lift Integrations

  • Immersive Mini-game

  • Multiplayer Support

  • Wheel Storage


  • Admin Stancer

  • Delete Stance In-Game

  • Compatible with Any Garage Script

  • Highly Optimized Resmon Usage

:sos: Script Support

The Script Has a Full Active Support To Help you if you face any form of issues or bugs!
Feel Free To Contact us, Our Team is Happy to assist you!

:jigsaw: Compatibility

:white_check_mark: QBCore / ESX / QBox pre-configured
:white_check_mark: Easily Adapted to Any Frameworks.
:white_check_mark: Fully standalone and modular
:white_check_mark: No Mysql Database involved ( Easy adaptation for standalone frameworks! )

:collision: V1 Customers 15 % additional Discount

If you own our stance v1, use this Coupon Code TUFFV1 for 15 % additional Discount !

Code is accessible No, (Framework/Config Is Exposed)
Subscription-based No
Lines (approximately) 10,000+
Requirements ox_lib
Support Yes
18 Likes

The most detailed and advanced stancer script i’ve seen. <3
Thanks @tuff-store For giving me the opportunity to develop this master piece :love_you_gesture:

2 Likes

is there a discount for v1 buyers?

3 Likes

Yes, V1 Customers get 50 % discount and with our 15 % additional Discount they can get it for 75% OFF for the first week of release !
Use this Coupon Code TUFFV1 at checkout.

Will Update the post too.

2 Likes

great script man!

2 Likes

Thank You

2 Likes

This man knows what he’s doing :fire::fire::fire:

4 Likes

Tuff always dropping heat top quality resource slick UI and great performance

2 Likes

Great work from Tuff, this is a great resource. Very unique and a lot of work has been put into it <3

3 Likes

The most detailed stancer script I’ve ever seen for FiveM. The UI is soo clean.

3 Likes

NGL Got This Before It Came Out! Tuff My Boy!! You Are The Man!!! Hands Down Best Stancer Script For All Of 5M!

2 Likes

Thanks for the kind comment :+1:

2 Likes

Is it possible to customise the wheels like drag racing wheels?

2 Likes

Hey @Bolklysth, :wave:t2:

If you’re referring to changing the size of individual wheels (e.g., just the rear or front), unfortunately, that’s not possible due to limitations with the native functions in FiveM.

The native responsible for setting wheel size applies the change uniformly to all four wheels, so setting different sizes per wheel isn’t supported.

That means drag-style setups with different front/rear sizes aren’t achievable through this method.

However, this script does allow you to change the overall wheel size without causing clipping issues or the vehicle sinking through the map. It automatically maintains proper ground clearance for a smooth experience.

1 Like

The best ui stancer i had ever see
:heart_eyes::sparkles: Perfect for serious roleplay.Thanks to you

2 Likes

Thank you

The support for Wheel Stancer V2 is outstanding! The dev is quick to push out bug fixes and add new features based on feedback. If you’re still using V1, I highly recommend upgrading to V2—the new UI is super smooth and accurate. Plus, it’s plug-and-play (drag and drop) with all the popular frameworks and even works standalone. Excellent script and even better support!

1 Like

Thank you , appreciate your time to provide a comment :heart:

Really nice script with Modern ui. It’s really angane changing script for a Roleplay server . Going to use it my server too . It’s has a lot of features and it’s going to boost mechanic roleplay

1 Like

Thanks for using the script