Description
- Train Job A comprehensive job system for trains, from operation and completing tasks to management in the boss menu.
- Interactive timetables can be placed at stations where players can fill in departure times as information for others.
- Train purchasing This option can be disabled, reverting to V1 functionality where trains simply spawned without needing to purchase them directly.
- Train management Purchased trains are verified to check if they are already in the world or being used by someone.
- Train upgrades Trains can be upgraded to gain higher speed, durability, or other advantages.
- Contract delivery jobs A detailed system for delivering packages between stations by train.
- Railroad switch control Control the switches across the map to direct the train where you need it to go.
- Boiler overheating logic To make train driving more engaging, you must monitor the engine to prevent it from overheating.
- Possibility of fuel for the trainA comprehensive fuel economy for trains can be configured.
- Stash Each train has its own storage space synchronized for all players.
- Synchronization All functions are fully synchronized and interconnected. The script also includes a thorough config to adjust your preferences.
- HUD nice HUD which can be set exactly where the screen will be, how big possibly the transparency.
Dependencies
Framework: VORP / RSG / REDEM:RP 2023 / QBR / Standalone
Script on the menu: redemrp_menu_base
Video
Docs / Config
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Code is accessible | No (Open-source Available) |
Subscription-based | No |
Lines (approximately) | 3000+ |
Requirements | See Dependencies |
Support | Yes |