Train Script V2

Description

  • Train Job A comprehensive job system for trains, from operation and completing tasks to management in the boss menu.
  • Interactive timetables can be placed at stations where players can fill in departure times as information for others.
  • Train purchasing This option can be disabled, reverting to V1 functionality where trains simply spawned without needing to purchase them directly.
  • Train management Purchased trains are verified to check if they are already in the world or being used by someone.
  • Train upgrades Trains can be upgraded to gain higher speed, durability, or other advantages.
  • Contract delivery jobs A detailed system for delivering packages between stations by train.
  • Railroad switch control Control the switches across the map to direct the train where you need it to go.
  • Boiler overheating logic To make train driving more engaging, you must monitor the engine to prevent it from overheating.
  • Possibility of fuel for the trainA comprehensive fuel economy for trains can be configured.
  • Stash Each train has its own storage space synchronized for all players.
  • Synchronization All functions are fully synchronized and interconnected. The script also includes a thorough config to adjust your preferences.
  • HUD nice HUD which can be set exactly where the screen will be, how big possibly the transparency.

Dependencies

Framework: VORP / RSG / REDEM:RP 2023 / QBR / Standalone
Script on the menu: redemrp_menu_base

Video

Trailer
Showcase

Docs / Config

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Code is accessible No (Open-source Available)
Subscription-based No
Lines (approximately) 3000+
Requirements See Dependencies
Support Yes
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