What you mean there’s no NPCs in onesync infinity ? have you tried it ?
+set onesync_population boolean ?
What you mean there’s no NPCs in onesync infinity ? have you tried it ?
+set onesync_population boolean ?
You never stop learning.
Don’t know this. Sorry;)
Is this the way I would restrict access using ace permissions?
add_ace identifier.steam:########## command.trafficmenu allow
Head to the GitHub & check out the ReadMe there
Lists the ace permission it uses
I have the same problem
add_ace group.admin TrafficManager.Access
I did that, it didn’t work
I have forked this resource and added ESX capabilities!
Enjoy the release, and @antediluvian awesome script!
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Looks awesome, great job
This is an awesome resource! It works wonders on emergency scenes
I have a few notes/suggestions:
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Understandable
Awesome!
When you use a controller in-game… instead of being able to click on individual nodes it just toggles the one that is at the center of your screen.
Also, a really cool feature would be able to modify the server’s traffic density live without having to restart the server.
Maybe use this:
I have an issue where I can’t see any of the nodes in the editor but I can toggle on and off.
Anyone has a guess?
Rly great script mate!! But those changes are not saved after server restart. Is there any possability?
From the Installation section from #1.
Does anyone have a download for this?
Apparently deleted by author?