Trade System

Fivem Trade System

This advanced trading system for Fivem allows players to securely exchange items with each other in-game. The system features a modern, user-friendly interface that enables players to conduct trades safely and efficiently.

Key features include:

  • Real-time trade updates for both parties
  • Confirmation system requiring both players to accept the trade
  • Protection against common exploits and item duplication
  • Distance checking to prevent trading with far-away players
  • Detailed trade result screen showing all exchanged items
  • Right-click functionality to remove items from trade
  • Item amount selection when adding items
  • Automatic trade cancellation if players move too far apart
  • Metadata Support

The system is fully integrated with inventory system and supports any item type. All transactions are handled server-side to ensure security and prevent exploitation. The clean, modern UI design makes trading intuitive and straightforward for all players.

This trading system represents a secure and user-friendly solution for player-to-player item exchanges in servers, significantly reducing the risk of scams and providing a smooth trading experience.


For more details, check out the Preview Video linked above!

Fivem Trade System

This advanced trading system for Fivem allows players to securely exchange items with each other in-game. The system features a modern, user-friendly interface that enables players to conduct trades safely and efficiently.

Key features include:

  • Real-time trade updates for both parties
  • Confirmation system requiring both players to accept the trade
  • Protection against common exploits and item duplication
  • Distance checking to prevent trading with far-away players
  • Detailed trade result screen showing all exchanged items
  • Right-click functionality to remove items from trade
  • Item amount selection when adding items
  • Automatic trade cancellation if players move too far apart
  • Metadata Support

The system is fully integrated with inventory system and supports any item type. All transactions are handled server-side to ensure security and prevent exploitation. The clean, modern UI design makes trading intuitive and straightforward for all players.

This trading system represents a secure and user-friendly solution for player-to-player item exchanges in servers, significantly reducing the risk of scams and providing a smooth trading experience.


TEBEX $35


For more details, check out the Preview Video linked above!

Code is accessible No
Subscription-based No
Lines (approximately) 700+
Requirements ESX - QB - QBOX
Support Yes
4 Likes

Great work as always dude! 10/10 resource and innovative ui :slight_smile:

1 Like

Really nice UI; love the concept as well - haven’t seen any good trading systems lately.

Great work!

1 Like

Thanks for comments guys <3
Preview added :

great work loving your work man keep it up!!!

1 Like

So why pay 35 dollars for this when qbcore inventory and ox just have the give item function? Do we really need to complicate such a simple process?

1 Like

Why you not dropping items on the ground when trading while playing MMORPG ? Ofc not to get scammed. Its not give item thing, its trading. You trade with it not give item to your friend ofc :slight_smile:

1 Like

Two players giving items to each other is trading. Plus wouldn’t something like this be janky with other inventory scripts like core inventory or grid based systems?

This system is used by players who want to prevent scam incidents on the server, and it fits perfectly with the apocalyptic theme. Also, I can’t just trust someone I just met and hand over an item from my inventory, hoping they’ll return the favor with the same honesty.

1 Like

I have reviewed your profile and come to the conclusion that you are a very hateful person. All the comments you make on posts consist of negative criticism. Anyway, I hope I have been able to convey my point. I wish you a good time on the forum.

Based on the video you can write any ID after trade command, does the script checking distance between players or players can trade with other players from the other side of the map?

1 Like

ofc it checks distance :face_with_open_eyes_and_hand_over_mouth: