South Tahoma Roleplay is the premium, text based roleplaying experience in the Red Dead Redemption 2 multiplayer roleplaying space. With an expansive range of in-game features, opportunity for a wide variety of jobs, roles & roleplaying avenues and a plethora of modern and engaging scripts** to facilitate the possibilities - your creativity is truly your own limit.
The year 1900 sees the back-end of the American Frontier; where the Wild West merges with the upcoming progressive era; South Tahoma offers you an immersive experience to tailor your own story. Will you embody a ruthless outlaw, defend the innocents against chaos, delve into the mines of Annesburg or enjoy a peaceful life on your ranch? We await your story to be told.
Our dedicated, voluntary staff team & developers have meticulously crafted a premium text based roleplaying server that offers an experience like no other. Take part in the most detailed text based scene in the roleplaying space to-date, and start your adventure today.
South Tahoma Roleplay aims to bring the most extensive, developed, details and authentic experience to the text based roleplaying space. As such, weโve endeavoured to not only incorporate a series of resources to construct a fantastic world; but worked tirelessly to build our own scripts from the ground up to ensure weโre crafting the best experience possible.
CUSTOM SCRIPTS
Our server offers plenty of in-house made scripts crafted by our development team. Here are some of them ;
CUSTOM RP CHAT
A custom chat script that offers font and text-size customization, with a friendlist system to be able to keep track of when your friends are online.
PHONE SYSTEM
Certain areas of South Tahoma have access to telephones so they can make calls from a distance.
LICENSING SYSTEM
In-Game licenses for importing & exporting, liqour and firearms distribution makes sure above-level suppliers are law-abiding, while smugglers are free to roam under the radar for some extra coin.
MASK SYSTEM
An in-game mask system to help hide your identify from other characters. Players can hide their identity via /bandana in-game.
SERVER-BASED PAYCHECKS
Custom jobs will earn a passive paycheck to ensure youโre freed up to have the best and more quality-assured roleplay possible without worrying about your finances.
DUALWIELDING
Channel your inner badass and brandish two irons on your dominant and off-hand holster, spelling defeat for anyone who dare step to you.
FURNITURE SYSTEM
Seamlessly integrating with our Camping & Property system; over 500+ pieces of furniture are readily-available for you customize your house or camp.
Pulse Roleplay - Game Update 0.6.2 (Herbs & Berries Update)
Added Blueberries, Blackberries, Black Currants, Red Raspberries, Golden Currants, Wild Carrots, Wild Rhubarb, Wintergreen Berries, Pears, Apples and Peaches.
Over 20+ different types of berries are now pickable from bushes.
Peaches, Apples, Pears and Oranges can be picked from small trees.
Blackberries, Blueberries, Raspberries & Black Currants can be used to make Water, Pies & Ales.
40+ new custom images added to consumable items.
Pies are now crafteable in the food crafting menu.
Berry infused waters are now crafteable in the drinks crafting menu.
Berry infused ales are not crafteable in the drinks crafting menu.
Meat, Bird & Veggie Stews are also crafteable in the food crafting menu.
All berries can be eaten in hand, or used for other recipes.`
Pulse Roleplay - Game Update 0.6.3 (Trains Fix)
Added train route in that begins in New Hanover.
Fixed train speeds so train moves faster at full speed.
Added the following stops in this order : Valentine Station, Heartland Oil Fields, St Denis Station, Rhodes Station, Flatneck Station, Riggs Station, Bachus Station, Annesburg Station.
Train will now continue to loop around the map at each station without stopping.
Added Railroad NPC to Valentine Station, this is where players in the Rail Road faction can access the train menu. `
Pulse Roleplay - Game Update 0.6.4 (Trains Fix 2)
Removed the conductor NPC from the train when spawning one, train will still do route and stops without him.
Edited fullspeed and stopspeed distance so the train brakes at a more convenient position.
Train will now not despawn when the person that spawned the job gets too far away from the train.`
(edited)
3.Pulse Roleplay - Game Update 1.6.5 (Thanks to Jinshe)*
Made the Hot Air Balloon script only accessible for donators.
Bee Houses now have a timer, and the longer you leave it, the more honey it will produce. (Still needs time/rewards tweaking)
Pulse Roleplay - Game Update 0.7.3 (Group Hunts & Other)
Added a group hunting system, global cooldown so missions arenโt spammed. Players can now head to one of the three Hunter lodges around the map and select out of a list of animals to hunt, these animals have increased HP and the rewards from skinning the animal are increased when sold at a trappers market or butcher. Remember though, these animals are hard to catch, so make sure you head out in a group!
Added New Hanover Moose, New Hanover Grizzly, New Austin Boar, New Austin Cougar, West Elizabeth Bear, West Elizabeth Bison, Lemoyne Panther, Lemoyne Alligator, Ambarino Wolves, Ambarino White Bison.
Added legendary item drops from each animal, and added the items to the butcher and trappers market.
Hunter Lodges found in Lemoyne, West Elizabeth and New Austin.
Added various moonshine stores around the map that are enterable. (Will be used for crafting moonshine in future update)
Added custom mapping to Valentine, Blackwater and Strawberry.
Added new character customizer, can now edit and have access to more clothing.
Added makeover spot so players can edit their facial features after the character is created.
Added custom intro video when server is loading, showโs various scenery of RDR2.
Driveable Char has been temporarily removed until we fixed a client desync bug.`
3.Pulse Roleplay - Minor Update 0.7.4*
Added butcher to Guarma.
Added buyable properties in Guarma.
Removed IPLโs in Guarma that burns down the farmhouse.
Added Tailor, Wardrobe and Makeup spot in Guarma.
Added commands /alertsheriff, /alertpolice, /alertdoctor and /alertvet to notify them of your location.
Renamed Blackwater & Saint Denis from Sheriffโs Office to Police Department.
Translated the rest of the html file for the stables script.
Removed Guarma Boat Shop (Waves bug out the boats)`
5.Pulse Roleplay - Minor Update 0.7.5 (Horses & Wagons)*
All players can now level up their horses at a rate of 0.5xp and Horse Trainers have it increased to 5xp, this will allow players to level up and train their own horses at a much slower rate.
Item Repair Kit added to repair wagon wheels, has an interaction minigame to repair the wheel.
Item Horse Shoe added for Horse Trainers to increase a horses stats permanently, has an interaction minigame to apply the horseshoe.
Changed item Horse Tablets to edible instead of a syringe animation.
Changed item Horse Tonic to edible instead of syringe animation.
Edited html/.css file for the stables, including menu text.
Custom names added to carts and wagons fitting the era.
Edited carts and wagons inventory spaces.
Edited cart and wagons prices.
Edited cart and wagons accessory prices.
+Edited horse prices and breeding prices.
+Fixed some typos in the Horse Store menu.`
New Blackwater rehaul
Added workable theatre shows in Blackwater, Saint Denis and Valentine.
Sneak peek of the new book system weโre working on! @everyone Will be used for crafting, baking, reading short stories, etc. (Medical Book & Gunsmith Book shown below) (edited)
Pulse Roleplay - Mining & Lumber Update (0.8.6)
Made new images for all the ores, ingots and materials gained from mining.
Made new images for all the wood and items gained from woodcutting.
Added item Sulfur that can be used to make Sodium Nitrate.
Added item Sodium Nitrate that can be used by gunsmiths or for iodine medicine.
Added item gunpowder that is crafted from Sodium Nitrate.
Added item Yeast. Can be used for making alcohol.
Added item alcohol. Used for medicine, or alcoholic beverages.
Added new object when dropping items on ground.
Added new custom images for the last remaining weapons. (Sawedoff & Double Barrel)
Pulse Roleplay - UI Update (0.8.4)
Added new UI underneath metabolism that shows location, compass and temp.
Edited the metabolism UI so itโs smaller and now has colours. `
Pulse Roleplay 1889 - Character System, Books, Portable Stoves & More (0.9.3)
Character System
New character system that fixes plenty of buggy features such as clothes or models not loading in when spawning.
Entirely updated creator, female and male chars now have separated clothing.
No more use for /rc, the skin will stay as it is since the character creation.
Increased max characters per player to five.
Added a small intro for when spawning in-game.
Books
Finished Medical book.
Finished Gunsmith book.
Made books usable via an in-game book item you can purchase and interact with instead of using a /command to open it.
Added Bandages, Heroin, Morphine, Opium, Laudanum, Elixir, Iodine and Cocaine to the Medical Book. - Fixed last page showing an extra empty page. Crafting
There will be three types of crafting from now on ; -
Books ; Whitelisted Jobs have access to books to craft, so they can bring their crafting with them if RPโd. - - Stove/Campfire : Gives you access to Cooking, Beverages, Moonshining and Baking. -
Crafting Kit / Workbench : At any workbench, grinding stone or furnace. Also a portable foldable kit that can be placed on the ground, containing a variety of tools, can be used for Blacksmithing, Carpentry and Survival. (Campfires, Tools, etc)
Books will be buyable for all players, but only players with the right job can craft the items. There will be books that regular characters can access, like the Survival Guide or Bakery Book.
Added item Portable Stove, can place on the ground to use for crafting. Players can either craft with the item with some Iron, Copper and Wood or it can also be bought from general store.
3.Other*
Added 30+ new custom images for items such as sap, pulp, fishing rod, yeast, smoke campfire, portable stoveโฆ
Lowered the damage of all weapons by 25%.
Added the command /sidesaddle so players can ride with both their legs towards one side of their horse.
Added Coca Leaves, that are harvested from the Coca plant, can be used to make Cocaine.
Lowered crop prices from Farmers Market in Guarma, and removed a bunch of seeds that donโt fit the setting.
Introducing playable instruments in next update! Trumpets, Pianos, Guitars, Violins, Harmonicas and more! Stream your own songs in-game or play the chords yourself via an in-game interactive UI! @everyone
Pulse Roleplay 1899 Update - Hygiene, Dueling and More - (0.9.5)
Added hygiene system, players have to keep an eye on their hygiene now to avoid sickness. Hygiene lowers depending on your activities, flies will appear around your character when at its lowest, you can wash at any Saloon on the map or at any river or lake around the map.
Added bathhouses at each Saloon around the map, can choose between regular bath or exclusive bath. Dueling - Players can now send a duel request to another player with the command /duel [ID] and /duel2 [ID], both players must accept for it to begin.
Players can be killed during /duels, depending on where they are hit. - Fixed notifications and timer for /duel. Other
Added item flyer, can be placed on any telegraph pole around the map with a custom image, works like pinboard but instead of seeing multiple flyers, you can only see one.
Poster automatically opens image when players approach the poster.
Added the command /coords so players can get their coordinates and export it, has a copy button. - /helpme system so the support team can open and check tickets. (Thanks to Lee)
Blip System for Business Owners so they can set their shop blips in real time on the map, and choose the blip and blip colour. (Thanks to Lee)
Updated UI for a cleaner, smaller look.
Fixed Hunting bug after skinning first animal.
Added animations for the following items ; Fan, Silver Pocket Watch, Silver Pocket Compass, Camera, Ledger, Book, Chewing Tobacco and Hair Pomade.
Currently working on an entirely new CUSTOM UI design for all systems on the server. We will have a customizable client UI so players can check their friends list, customize their own UI such as chat, font, health/stamina bars, food, horsecores, etc!
Players can now fire rifles, repeaters and shotguns from the prone position.
Hides the players nametag when in prone position.
Custom Wild Spawns
Legendaries Spawns : Players can now hunt legendary animals that have a very small chance to spawn out in the wild, can be sold to butcher and trapper.
Wild Horses : Each county has custom wild spawns setup, these spawns include Criollos, Norfolks, Suffolks, Standardbreds, Hungarians and Dutch Warmbloods.
Regular Animals : Regular herds of Bisons and other animals can be found around the map.
:8onking: UI Customization
Customize the font for your chat with the command /chatfont, select one of the many font options available.
Customize the size of your chatbox and text via /chatsize, values from 1px - 3px.
Customize your own Stamina/Health, Horsecores, and other icons on your screen with the command /editneeds. (Drag and drop, saves in DB)
Hide the Stamina/Health and Horsecores with /hideneeds (visible/hidden)
/hideui to toggle between hiding all the UI elements or showing them.
Guarma Changes
Guarma River has increased mining spawns.
Added a new mining spot.
Added regular animal spawns in Jungle.
Added legendary animal spawns in Jungle.
Sugarcane and Coca are now exclusive to Guarma.
Friend System
Can now add friends in-game via /addfriend [ID], and can accept with /addfriend also.
Can now see what friends are online via /friendlist, shows if they are online/offline and their ID.
Shows RedM username instead of character names.
Trash Cans
Players can now find trashcans in every town.
Can deposit/withdraw items from the trashcans.
Can search trashcans to have a chance to find trash items, global cooldown.
Caravan / Taxi
Can now find a caravan board in every town, can select travel between towns and it calculates distance $/km and an NPC will drive you in a Wagon to the destination.
Can be used by multiple players at once, so you can bring your friends along.
NPC Driver will stop when you exit the vehicle and wait for you to get back in, so you can stop where you like along the way.
:smirk~1: Facial Animations
Players can now select from a list of facial animations to apply to their characters via /faceanims.
Poker Facial Scenarios added for poker/blackjack games.
Regular Expressions category added to the facial animations list. (Sad, Happy, Scared, etc)
:dance: Scenarios
Players can now use the command /scenario to see a list of local scenarios around their character to use. (Sweeping, Cleaning, Cooking, etc)
Interacts with the possible animations around your character.
Hunting Traps
Players can now use five different hunting traps to catch animals.