Thug Hour Prizes
Information
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Hello, today we are here with Thug Hour Prizes that will excite both players and server owners.
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The main purpose of this script is for players to earn something for spending time on their favorite servers, and for server owners to offer rewards to players in order to retain them.
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The hours in the script gradually increase and players earn prize as they complete them.
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It is possible to create an infinite number of prizes via Config. You can specify prizes as money, items, vehicles.
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If a player does not move for more than 5 minutes, they become AFK and the time count stops.
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Minutes are not lost when a player leaves the game. For example, you are on reward 6 and you need to accumulate 6 hours of time. If you leave the game at hour 3, when you come back you will continue from there.
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Document
Script Features
- Detailed Configuration (settings.lua, notify.lua)
- JSON Database
- Anti AFK System
- Multiple Frameworks (qb, oldqb, esx, oldesx, qbx)
- Suitable for entegration with all inventories (no_escrow.lua)
Code Accessible | There are Escrow and Source Code versions. |
Subscription Based | No |
Lines (Approximately) | 900 |
Requirements | Framework (qb/esx/qbx) & SQL (ghmattimysql/oxmysql/mysql-async) |
Support | Yes and constant updates |