The ultimate answer for custom modKits not working - carcols.meta

Lately I’ve created the modKits list, because I could never ever make the custom mods work - [List] Default GTA vehicles' kitName list - from carcols.meta

And even though I chose modKits ids which were outside of the default vehicles’ range, still they didn’t work.

The order of .meta files in your fxmanifest.lua matters!!!

I ordered my .meta files alphabetically, because I’m a perfectionist programmer…

Files were ordered as they are in the folder: carcols, carvariations, handling, vehicles

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But this broke my vehicle, where I couldn’t mod it in a “mechanic shop”. I had no engine upgrades, suspension, etc. Also the custom mods were not there (custom spoilers, etc.).

After hours of fixing, changing stuff, loosing my mind, I found that the order matters:

image

That’s the only order that works.

Hope I just saved you a lot of time with modKits and custom vehicles.

EDIT: @d0p3t thanks for moving the post

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𝐓𝐇𝐀𝐍𝐊 𝐘𝐎𝐔.

Also i saw another person say that if you have a vehiclelayouts.meta it needs to be before the vehicles.meta as well

so many fxmanifest have vehicles.meta first in the order and some have it last
its all over the place for people
good to know

and some people swear that vehicles.meta must always be last
who knows lol