I would like to stream the map so that it can be loaded immediately.Who can help me?
Non è cambiato nulla,sai aiutarmi?
is it normal that no door is open to enter the big house ??? (the turn gate)
Just to add to this for anyone confused:
- Rename the actual folder (and edit server.cfg to be âstart mpheist4â) to âmpheist4â
- Put the cache file inside this folder (but not inside Client or Stream)
- Update the fxmanifest.lua to include this file
This reduced my load time (even after the initial download/cache) from 1 min 48, to 38 seconds
The reason people are getting texture bugs in Los Santos is because Rockstar added a native in this update; whatâs supposed to happen is, the player goes to Cayo Perico, and Los Santos will be low resolution to make it easier on your hardware. Then when the player returns to Los Santos, the textures fix themselves and Cayo Perico disappears.
We were never supposed to have both islands in one map, which is why Cayo Perico is inaccessible in Grand Theft Auto Online, other than when the player is doing the heist, scoping it out etc etc.
Noclip away and come back
I find that if you able to place the island far enough away from Los Santos you donât get any texture issues, and youâre able to use the end of the runway without CTD⌠My only issue is the interiors arenât lined up since im not using polyzone but thatâs my problem
I used these coordinates (7912.024, 13318.1, 30.81), I hope someone finds this helpful
Edit: I forgot to mention Go into the client.lua find the string SetRadarAsInteriorThisFrame(GetHashKey(âh4_fake_islandxâ) and use the coordinates 7676.2222, 13238.6332, 0, 0 so you can see it on the radar map
I have the same problem nothing helps
Put this lines in a client file
Citizen.CreateThread(function()
SetDeepOceanScaler(0.0)
end)
do you have a client file to share?
Hi, you can say me how i update the fxmanifest.lua
What i should write
What do you mean? I used the YMAP-YBN mover to get it where i needed it to be then i set a custom blip so players on my server could know where it is on the map
Hi There!
I donât know if Iâm just being an Idiot by not putting it in correctly or if its just not loading for me but I canât seem to find the island, is there a certain way I need to put it in? Thanks!
Try this:
This is how the end of my fxmanifest file looks - you just need to add
âmpheist4_cache_y.datâ,
above the
âclient/mph4_gtxd.metaâ,
And this is how my folder layout looks, with the cache dat file (note I have changed the folder name to mpheist4)
how did you get the Mpheist4_cache_y.dat? I canât find it in my cache
Someone posted it on this forum earlier but I canât find it, credit to them but here it is:mpheist4_cache_y.dat (79.6 KB)
Could you please tell me what files you modified to remove the invisible barriers?