Texture server console error since the latest artifacts update?

Has anyone else been getting console errors like this on the latest artifacts builds? And is it really a big deal? Because going through hundreds of vehicle textures is going to be quite tedious.

[ 232813] [b2545_GTAProce] ResourcePlacementThr/ ^3Warning: Texture script_rt_dials_gen_taxi (in txd paletocvpicode3.ytd) was set to a compressed texture format, but ‘script_rt’ textures should always be uncompressed.

Some users reported crash because of compressed script_rt textures, so fivem ‘decompress’ them at runtime to mitigate theses issues. This can impact performance and may not be reliable, see AMD/NVIDIA crash on requesting model · Issue #1447 · citizenfx/fivem · GitHub

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Suppose I will just keep at it then and manually edit the ytd’s as they come up in the console, we have a lot of vehicles. Seems hundreds have the issue. Sigh. Thank you for the response!

Did you ever use an automated tool to ‘optimize’ these vehicles?

Didn’t know one existed, so nope!

I have also edit the textures manualy, but even with the default script_rt_dials from GTA i still get those errors.
What should be the correct way to fix this texture errors?

Sigh. So time consuming its crazy

Do you have a file to compare?

Sure, have send you one in your private message.

Whats up with that