Texture Loss (Streaming Bug) on Los Santos Highway. B2189 build

Its an edge case, its something I’m doing in my code… possible there is an IPL I’m missing in my deloader. Well, drank my caffine and now on to figuring out what IPLs are doing it… my hunch given the location is the mugshot room and race winning parking lot as they are loaded in those areas.

Sorry if I’ve wasted your time, going to get this done before going to work on the Scenarios after your reply which again, I thank you.

I want to apolgise as it is correct, in my client code it was created by loading too many IPLs into the client (its not just one set, just too many), by making sure a bunch were not loaded until when the client needs them does stop this issue from happening. Well, I’ve been putting off the IPL management in my code and well, time to work on it… no more being lazy!