Preview:
Features:
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Different temperatures for each weather type [configurable in config]
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You will get bonus temperature from clothes [configurable in config]
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Take damage if you are too hot [it depends on weather type + clothes bonuses]
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Take famage if you are too cold
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Weather temperature will get low if its getting dark [ morning, dawn, midnight ]
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If you are near campfire [ you can add more props from config] you will get fire bonus.
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If you get near campfire in hot weathers you will get hot damage
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If you are inside any kind of interior [like markets or mechanics] you will get bonus heat.
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Wetness system added
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If your character wet weather has to be below 25C degree or you have to be near fire till you get dry again.
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Wetness will give you - temperature [ you can define how much debonus you want from config. ]
Future plans:
- Adding heatpack to get warm for a time
Dependency
- cs_easytime or qb-weathersync
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | 500+ |
Requirements | QBCore |
Support | Yes via discord |