Hello. Quite a long time trying to screw the library TeamSpeak 3 SDK C# to the server, but instead we get the same error. An error occurs at the stage of creating a connection object. There was even such an idea that FiveM somehow restricts us in such manipulations, but it’s hard to believe. I would be very grateful if someone could help in this matter
CitizenFX.Core.Debug.Write("Client lib started");
/* Create a new server connection handler using the default*/
Connection connection = new Connection();
@indium so we have not any variant for use this? We have 1 more idea, use webrtc for this but if really i think TS will be better (performance, stability, traffic and other). How I can understand that it’s sandbox denied or my hands? It’s my first time with csharp
@Scott_UK it’s 2 big different, teamspeak plugin or teamspeak client… It’s not interesting when player need download and open teamspeak client exe before connect to server