Advanced Looting System
Hate Looting is an advanced looting system for FiveM servers that supports both QBCore and ESX frameworks. It provides a comprehensive solution for searching objects, looting NPCs, and managing inventory with advanced clothing metadata generation and Discord logging integration.
Key Highlights
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Dual Framework Support: Works with both QBCore and ESX
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Advanced Clothing System: Automatic metadata generation with blacklist support
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Multiple UI Options: Built-in UI or core_inventory integration
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Discord Integration: Rich logging with inventory images
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Performance Optimized: Client-side detection and caching systems
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Highly Configurable: Extensive configuration options
Core Features
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Object Looting: Search various props and objects in the game world
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NPC/Animal Looting: Loot zombies, animals, and other NPCs
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Progress Bar Integration: Support for multiple progress bar systems
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Target System: Integration with ox_target, qb-target, and qtarget
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Inventory Integration: Works with ox_inventory and core_inventory
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Anti-Exploit: Distance checks and search state management
Advanced Features
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Clothing Metadata System: Automatic generation of clothing metadata for core_inventory
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Client-Side Detection: Dynamic max value detection for clothing variations
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Blacklist System: Exclude specific clothing models from generation
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Unique Item Identification: Prevents UI selection issues with duplicate items
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Discord Logging: Rich webhook logging with inventory images
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Loot Zones: Configurable loot increase/decrease zones
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Item Requirements: Require specific items or weapons for certain loot types
UI Features
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Dual UI System: Choose between built-in UI or core_inventory
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Responsive Design: Mobile-friendly interface
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Sound Effects: Audio feedback for looting actions
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Visual Feedback: Progress indicators and animations
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Inventory Images: Display item images from inventory system
For further details, watch the Preview Video linked above!
https://www.hate-development.com/
05.01.2025
- Cleared unused prints
- Changed to new ui.
- Fixed search sound is not stopping.
- Fixed some bugs ui related
28.01.2025
ATTENTION This version is only for testing purposes, if you dont want to join testing dont update your resource.
- Added Config.PedDeleteTime for deleting peds after looted.
- Removed all client side looting checks.
- In this version multiple players can loot same object at the same time as you can see in the video [[needs testing]]
29.01.2025
- Fixed ped is not deleting [again]
- Fixed ui stucks after ped deleted.
- Improved event’s safety.
31.01.2025
IMPORTANT This version is completely tested and finished, you can use that thanks @M4tta for testing
- Server > qb and esx files are now opensource
16.07.2025
- Fixed loop issue for core_inventory UI,
- Fixed multiple chance factors
03.08.2025
- Advanced clothing metadata system [only core_inventory],
- Client-side max value detection,
- Blacklist system for clothing models,
- Discord logging with inventory images,


| A | B |
|---|---|
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 500+ |
| Requirements | qb-core or esx |
| Support | Yes |


