Synced Looting System with UI

Advanced Looting System

Hate Looting is an advanced looting system for FiveM servers that supports both QBCore and ESX frameworks. It provides a comprehensive solution for searching objects, looting NPCs, and managing inventory with advanced clothing metadata generation and Discord logging integration.

Key Highlights

  • Dual Framework Support: Works with both QBCore and ESX

  • Advanced Clothing System: Automatic metadata generation with blacklist support

  • Multiple UI Options: Built-in UI or core_inventory integration

  • Discord Integration: Rich logging with inventory images

  • Performance Optimized: Client-side detection and caching systems

  • Highly Configurable: Extensive configuration options

Core Features

  • Object Looting: Search various props and objects in the game world

  • NPC/Animal Looting: Loot zombies, animals, and other NPCs

  • Progress Bar Integration: Support for multiple progress bar systems

  • Target System: Integration with ox_target, qb-target, and qtarget

  • Inventory Integration: Works with ox_inventory and core_inventory

  • Anti-Exploit: Distance checks and search state management

Advanced Features

  • Clothing Metadata System: Automatic generation of clothing metadata for core_inventory

  • Client-Side Detection: Dynamic max value detection for clothing variations

  • Blacklist System: Exclude specific clothing models from generation

  • Unique Item Identification: Prevents UI selection issues with duplicate items

  • Discord Logging: Rich webhook logging with inventory images

  • Loot Zones: Configurable loot increase/decrease zones

  • Item Requirements: Require specific items or weapons for certain loot types

UI Features

  • Dual UI System: Choose between built-in UI or core_inventory

  • Responsive Design: Mobile-friendly interface

  • Sound Effects: Audio feedback for looting actions

  • Visual Feedback: Progress indicators and animations

  • Inventory Images: Display item images from inventory system


For further details, watch the Preview Video linked above!

https://www.hate-development.com/


05.01.2025

  • Cleared unused prints
  • Changed to new ui.
  • Fixed search sound is not stopping.
  • Fixed some bugs ui related


28.01.2025
ATTENTION This version is only for testing purposes, if you dont want to join testing dont update your resource.

  • Added Config.PedDeleteTime for deleting peds after looted.
  • Removed all client side looting checks.
  • In this version multiple players can loot same object at the same time as you can see in the video [[needs testing]]

29.01.2025

  • Fixed ped is not deleting [again]
  • Fixed ui stucks after ped deleted.
  • Improved event’s safety.

31.01.2025
IMPORTANT This version is completely tested and finished, you can use that thanks @M4tta for testing

  • Server > qb and esx files are now opensource

16.07.2025

  • Fixed loop issue for core_inventory UI,
  • Fixed multiple chance factors

03.08.2025

  • Advanced clothing metadata system [only core_inventory],
  • Client-side max value detection,
  • Blacklist system for clothing models,
  • Discord logging with inventory images,

Görsel

Görsel

hate_development

A B
Code is accessible No
Subscription-based No
Lines (approximately) 500+
Requirements qb-core or esx
Support Yes

3 Likes

Looting v3 | 29.01.2025

  • Fixed ped is not deleting [again]
  • Fixed ui stucks after ped deleted.
  • Improved event’s safety.

Looting v3 | 31.01.2025

IMPORTANT This version is completely tested and finished, you can use that thanks @M4tta for testing

  • Server > qb and esx files are now opensource

Seems like inspired from “Escape from Tarkov” and it looks amazing!

1 Like

LOOTING WITH DUI ?

27.06.2025 UPDATE

  • Chance factor changed
    • Before: The old system calculated a total chance and used complex tier logic that was causing low-chance items to appear too frequently.,
    • After: Each item gets its own individual roll (1-100). If the roll is ≤ the item’s chance value, the item is awarded. This means:
      • An item with chance = 1 has exactly 1% chance to drop,
      • An item with chance = 10 has exactly 10% chance to drop,
      • Multiple items can drop in a single search if their individual rolls succeed,
  • With the new update, you can either use the system’s built-in UI or use the core_inventory inventory view for looting. A new config option Config.UseUIType has been added for this purpose.,
  • Preparations have been made for the upcoming DUI system.

03.08.2025

  • Advanced clothing metadata system [only core_inventory],
  • Client-side max value detection,
  • Blacklist system for clothing models,
  • Discord logging with inventory images,

Görsel

Görsel