READ ME: This is meant to enhance, NOT replace your existing dispatch system. it is compatible with all available dispatch systems and integrating it is extremely easy.
Our cutting-edge Dispatcher script revolutionizes communication within the virtual world, providing a realistic and immersive experience for both law enforcement and emergency services. Hereβs a glimpse into the powerful features that set it apart:
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Dynamic Audio Generation: Utilizing a sophisticated system of 10 codes, our script generates complete and logical sentences in real-time. This enables seamless communication, allowing vital information to be conveyed to police and EMS efficiently.
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Real-time Descriptive Reporting: Receive detailed, real-time information about individuals, including age, race, gender, and hair color. The script also discerns whether the player is armed, in a vehicle or on foot, presenting a comprehensive picture for enhanced situational awareness.
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Vehicle Information: Gain insights into the vehicle the player is operating, including color, type, license plate details, direction, and speed. This wealth of information ensures that responders are well-prepared for any scenario.
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Location Precision: Access detailed location information, specifying the zone and street, enabling quick and accurate response coordination.
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Manual Commands: Empower law enforcement with manual commands for requesting backup or emergency medical services to their precise location, fostering a responsive and organized team dynamic.
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Compatibility: Seamlessly integrate the Dispatcher script with any dispatch system, offering flexibility to adapt to diverse gaming environments.
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Extensive Report Variety: With the ability to generate over 100 million unique reports, the script ensures an ever-evolving and dynamic experience, keeping players engaged and immersed.
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Optimized Performance: Experience smooth gameplay with minimal resource usage (resmon 0), ensuring a seamless and enjoyable environment.
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Configurability and Customization: Enjoy unparalleled configurability and customization, with most aspects of the script being accessible for tailoring to specific server needs.
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Anti-Spam Measures: Maintain server integrity with built-in anti-spam protections, preventing any single client from flooding the system with excessive reports.
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Radius-based Limitations: Implement radius-based limitations on incoming calls, preventing overwhelming call volume and ensuring a realistic distribution of incidents.
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User-Controlled Chatter: Empower police and EMS personnel to control incoming chatter with the click of a button, ensuring focused and distraction-free communication.
Experience the future of role-playing with our Dispatcher script β where realism meets innovation. Enhance your FiveM server with a script that puts immersive communication at the forefront of your gaming experience.
--[[
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
https://discord.gg/ZbmaduFFqv
--ββββββββββββββββββββββββββββββββββββββββββββββββββββ
--ββββββββββββββββββββββββββββββββββββββββββββββββββββ
--ββββββββββββββββββββββββββββββββββββββββββββββββββββ
--ββββββββββββββββββββββββββββββββββββββββββββββββββββ
--ββββββββββββββββββββββββββββββββββββββββββββββββββββ
--ββββββββββββββββββββββββββββββββββββββββββββββββββββ
--EDIT:
-- By Searching the phrase "--EDIT:" you can quickly move bewteen the most common customization locations in this config.
]]
Config = {
Framework = "ESX", -- "ESX" or "QB" EDIT in edit.lua
Debug = true,
AutoReporting =true, -- Use auto reporting to generate reports of crimes^ check edit.lua for customizations.
PoliceJob = "police",
FireDeptJob = "ambulance",
AmbulanceJob = "ambulance",
DispatcherToggleKey = 'F9', --Key to turn off the audio for
GenericReportingChance = {60,40}, -- {Day,Night} Reporting chance for auto generated alerts
IgnoredAreas = {coords = vector3(0,0,0), distance = 1}, -- Areas to ignore and the distance from the triggered coords they are ignored to
ServerSidedAlertSpamRestrictionDistance = 100, -- in GTA units similar to meters
ServerSidedAlertSpamRestrictionDuration = 120, -- in seconds higher wait means less spam incoming
PlateReadingChance = 10,
SuspectRaceGenderReportingChance = 50,-- only when not masked
SuspectAppearanceHairColorReportingChance = 60,
SuspectAppearanceTattooReportingChance = -1, --Not Yet Added: Do not change
SuspectAppearanceScarringReportingChance = -1, --Not Yet Added: Do not change
VehicleSpeedReportingChance = 40,
VehicleColorReportingChance = 60,
VehicleArmedPlayerReportingChance = 2,
SpeedLimitExceededPercentForSpeeding = 0.3, -- (0.2 = 20 percent of over or if speedlimit is 60mph speeding is 72mph or over) the percentage expressed as a decimal that you exceed the speed limit of a street to trigger speeding.
VehicleSideWalkeSPeedForDangerousDriver = 60.0 , -- the speed you must exceed on a sidewalk to be a dangerous driver
VehicleParkingVilationSpeed = 10.0,
IllegalParkingTimeViolation = 10, -- time in seconds until an illegally parked vehicle gets reported. This is a novely would recommend keeping chances low as it requires a loop to check.
SpeedLimits = {
["Grapeseed Main St"] = 35.0,
["Grapeseed Ave"] = 35.0,
["Joad Ln"] = 35.0,
["Union Rd"] = 40.0,
["O'Neil Way"] = 25.0,
["Senora Fwy"] = 65.0,
["Catfish View"] = 35.0,
["Great Ocean Hwy"] = 65.0,
["Paleto Blvd"] = 35.0,
["Duluoz Ave"] = 35.0,
["Procopio Dr"] = 35.0,
["Cascabel Ave"] = 30.0,
["Procopio Promenade"] = 25.0,
["Pyrite Ave"] = 30.0,
["Fort Zancudo Approach Rd"] = 25.0,
["Barbareno Rd"] = 30.0,
["Ineseno Road"] = 30.0,
["West Eclipse Blvd"] = 35.0,
["East Joshua Road"] = 50.0,
["Marina Dr"] = 35.0,
["Alhambra Dr"] = 35.0,
["Niland Ave"] = 35.0,
["Zancudo Ave"] = 35.0,
["Armadillo Ave"] = 35.0,
["Algonquin Blvd"] = 35.0,
["Mountain View Dr"] = 35.0,
["Cholla Springs Ave"] = 35.0,
["Panorama Dr"] = 40.0,
["Lesbos Ln"] = 35.0,
["Calafia Rd"] = 30.0,
["North Calafia Way"] = 30.0,
["Cassidy Trail"] = 25.0,
["Seaview Rd"] = 35.0,
["Playa Vista"] = 30.0,
["Bay City Ave"] = 30.0,
["Del Perro Fwy"] = 65.0,
["Equality Way"] = 30.0,
["Red Desert Ave"] = 30.0,
["Magellan Ave"] = 25.0,
["Sandcastle Way"] = 30.0,
["Vespucci Blvd"] = 40.0,
["Prosperity St"] = 30.0,
["San Andreas Ave"] = 40.0,
["North Rockford Dr"] = 35.0,
["South Rockford Dr"] = 35.0,
["Marathon Ave"] = 30.0,
["Boulevard Del Perro"] = 35.0,
["Cougar Ave"] = 30.0,
["Liberty St"] = 30.0,
["Bay City Incline"] = 40.0,
["Conquistador St"] = 25.0,
["Cortes St"] = 25.0,
["Vitus St"] = 25.0,
["Aguja St"] = 25.0,
["Goma St"] = 25.0,
["Melanoma St"] = 25.0,
["Palomino Ave"] = 35.0,
["Invention Ct"] = 25.0,
["Imagination Ct"] = 25.0,
["Rub St"] = 25.0,
["Tug St"] = 25.0,
["Ginger St"] = 30.0,
["Lindsay Circus"] = 30.0,
["Calais Ave"] = 35.0,
["Adam's Apple Blvd"] = 40.0,
["Alta St"] = 40.0,
["Integrity Way"] = 30.0,
["Swiss St"] = 30.0,
["Strawberry Ave"] = 40.0,
["Capital Blvd"] = 30.0,
["Crusade Rd"] = 30.0,
["Innocence Blvd"] = 40.0,
["Davis Ave"] = 40.0,
["Little Bighorn Ave"] = 35.0,
["Roy Lowenstein Blvd"] = 35.0,
["Jamestown St"] = 30.0,
["Carson Ave"] = 35.0,
["Grove St"] = 30.0,
["Brouge Ave"] = 30.0,
["Covenant Ave"] = 30.0,
["Dutch London St"] = 40.0,
["Signal St"] = 30.0,
["Elysian Fields Fwy"] = 50.0,
["Plaice Pl"] = 30.0,
["Chum St"] = 40.0,
["Chupacabra St"] = 30.0,
["Miriam Turner Overpass"] = 30.0,
["Autopia Pkwy"] = 35.0,
["Exceptionalists Way"] = 35.0,
["La Puerta Fwy"] = 65.0,
["New Empire Way"] = 30.0,
["Runway1"] = 70.0,
["Greenwich Pkwy"] = 35.0,
["Kortz Dr"] = 30.0,
["Banham Canyon Dr"] = 40.0,
["Buen Vino Rd"] = 40.0,
["Route 68"] = 55.0,
["Zancudo Grande Valley"] = 40.0,
["Zancudo Barranca"] = 40.0,
["Galileo Rd"] = 40.0,
["Mt Vinewood Dr"] = 40.0,
["Marlowe Dr"] = 40.0,
["Milton Rd"] = 35.0,
["Kimble Hill Dr"] = 35.0,
["Normandy Dr"] = 35.0,
["Hillcrest Ave"] = 35.0,
["Hillcrest Ridge Access Rd"] = 35.0,
["North Sheldon Ave"] = 35.0,
["Lake Vinewood Dr"] = 35.0,
["Lake Vinewood Est"] = 35.0,
["Baytree Canyon Rd"] = 40.0,
["North Conker Ave"] = 35.0,
["Wild Oats Dr"] = 35.0,
["Whispymound Dr"] = 35.0,
["Didion Dr"] = 35.0,
["Cox Way"] = 35.0,
["Picture Perfect Drive"] = 35.0,
["South Mo Milton Dr"] = 35.0,
["Cockingend Dr"] = 35.0,
["Mad Wayne Thunder Dr"] = 35.0,
["Hangman Ave"] = 35.0,
["Dunstable Ln"] = 35.0,
["Dunstable Dr"] = 35.0,
["Greenwich Way"] = 35.0,
["Greenwich Pl"] = 35.0,
["Hardy Way"] = 35.0,
["Richman St"] = 35.0,
["Ace Jones Dr"] = 35.0,
["Los Santos Freeway"] = 65.0,
["Senora Rd"] = 40.0,
["Nowhere Rd"] = 25.0,
["Smoke Tree Rd"] = 35.0,
["Cholla Rd"] = 35.0,
["Cat-Claw Ave"] = 35.0,
["Senora Way"] = 40.0,
["Palomino Fwy"] = 65.0,
["Shank St"] = 25.0,
["Macdonald St"] = 35.0,
["Route 68 Approach"] = 55.0,
["Vinewood Park Dr"] = 35.0,
["Vinewood Blvd"] = 40.0,
["Mirror Park Blvd"] = 35.0,
["Glory Way"] = 35.0,
["Bridge St"] = 35.0,
["West Mirror Drive"] = 35.0,
["Nikola Ave"] = 35.0,
["East Mirror Dr"] = 35.0,
["Nikola Pl"] = 25.0,
["Mirror Pl"] = 35.0,
["El Rancho Blvd"] = 40.0,
["Olympic Fwy"] = 65.0,
["Fudge Ln"] = 25.0,
["Amarillo Vista"] = 25.0,
["Labor Pl"] = 35.0,
["El Burro Blvd"] = 35.0,
["Sustancia Rd"] = 45.0,
["South Shambles St"] = 30.0,
["Hanger Way"] = 30.0,
["Orchardville Ave"] = 30.0,
["Popular St"] = 40.0,
["Buccaneer Way"] = 45.0,
["Abattoir Ave"] = 35.0,
["Voodoo Place"] = 30.0,
["Mutiny Rd"] = 35.0,
["South Arsenal St"] = 35.0,
["Forum Dr"] = 35.0,
["Morningwood Blvd"] = 35.0,
["Dorset Dr"] = 40.0,
["Caesars Place"] = 25.0,
["Spanish Ave"] = 30.0,
["Portola Dr"] = 30.0,
["Edwood Way"] = 25.0,
["San Vitus Blvd"] = 40.0,
["Eclipse Blvd"] = 35.0,
["Gentry Lane"] = 30.0,
["Las Lagunas Blvd"] = 40.0,
["Power St"] = 40.0,
["Mt Haan Rd"] = 40.0,
["Elgin Ave"] = 40.0,
["Hawick Ave"] = 35.0,
["Meteor St"] = 30.0,
["Alta Pl"] = 30.0,
["Occupation Ave"] = 35.0,
["Carcer Way"] = 40.0,
["Eastbourne Way"] = 30.0,
["Rockford Dr"] = 35.0,
["Abe Milton Pkwy"] = 35.0,
["Laguna Pl"] = 30.0,
["Sinners Passage"] = 30.0,
["Atlee St"] = 30.0,
["Sinner St"] = 30.0,
["Supply St"] = 30.0,
["Amarillo Way"] = 35.0,
["Tower Way"] = 35.0,
["Decker St"] = 35.0,
["Tackle St"] = 25.0,
["Galileo Park"] = 35.0,
["West Galileo Ave"] = 35.0,
["Tongva Dr"] = 40.0,
["Zancudo Rd"] = 35.0,
["Movie Star Way"] = 35.0,
["Heritage Way"] = 35.0,
["Perth St"] = 25.0,
["Chianski Passage"] = 30.0,
["Lolita Ave"] = 35.0,
["Meringue Ln"] = 35.0,
["Joshua Rd"] = 50.0,
["Low Power St"] = 35.0,
["Clinton Ave"] = 35.0,
["Fenwell Pl"] = 35.0,
["Utopia Gardens"] = 25.0,
["Cavalry Blvd"] = 35.0,
["South Boulevard Del Perro"] = 35.0,
["Americano Way"] = 25.0,
["Sam Austin Dr"] = 25.0,
["East Galileo Ave"] = 35.0,
},
}
--βββββ βββββ βββββ βββ ββββββ βββββ βββ ββββββ βββββ βββββ βββββ βββββ βββββ
--βββββ βββββ βββββ βββ ββββββ βββββ βββ ββββββ βββββ βββββ βββββ βββββ βββββ
--βββββ βββββ βββββ βββ ββββββ βββββ βββ ββββββ βββββ βββββ βββββ βββββ βββββ
CrimeStrings = {
['1-87'] = {desc = " A Homicide ", Code = 3, Audio = {"CRIME_1_87_01.wav","CRIME_1_87_02.wav"}},
['1-48'] = {desc = " Suspect Fleeing Arrest ", Code = 3, Audio = {"CRIME_1_48_RESIST_ARREST_01.wav","CRIME_1_48_RESIST_ARREST_02.wav","CRIME_1_48_RESIST_ARREST_03.wav","CRIME_1_48_RESIST_ARREST_04.wav","CRIME_1_48_RESIST_ARREST_05.wav","CRIME_1_48_RESIST_ARREST_06.wav","CRIME_1_48_RESIST_ARREST_07.wav"}},
['2-07'] = {desc = " A Kidnapping ", Code = 3, Audio = {"CRIME_2_07_01.wav","CRIME_2_07_02.wav","CRIME_2_07_03.wav","CRIME_2_07_04.wav"}},
['2-11'] = {desc = " An Armed Robbery ", Code = 3, Audio = {"CRIME_2_11_01.wav","CRIME_2_11_02.wav","CRIME_2_11_03.wav"}},
['2-13'] = {desc = " Use of Explosives ", Code = 3, Audio = {"CRIME_2_13_01.wav","CRIME_2_13_02.wav"}},
['2-17'] = {desc = " Attempted Murder ", Code = 3, Audio = {"CRIME_2_17_01.wav","CRIME_2_17_02.wav"}},
['2-40'] = {desc = " A Homicide ", Code = 3, Audio = {"CRIME_2_40_01.wav","CRIME_2_40_02.wav"}},
['2-42'] = {desc = " A Battery ", Code = 2, Audio = {"CRIME_2_42_01.wav","CRIME_2_42_02.wav"}},
['2-45'] = {desc = " An Assault With A Deadly Weapon ", Code = 3, Audio = {"CRIME_2_45_01.wav","CRIME_2_45_02.wav","CRIME_2_45_03.wav","CRIME_2_45_04.wav","CRIME_2_45_05.wav"}},
['2-46'] = {desc = " A Shooting In A Dwelling ", Code = 1, Audio = {"CRIME_2_46_01.wav","CRIME_2_46_02.wav","CRIME_2_46_03.wav"}},
['3-11'] = {desc = " Indecent Exposure ", Code = 1, Audio = {"CRIME_3_11_01.wav","CRIME_3_11_02.wav","CRIME_3_11_03.wav"}},
['3-90'] = {desc = " Public Intoxication ", Code = 1, Audio = {"CRIME_3_90_01.wav","CRIME_3_90_02.wav","CRIME_3_90_03.wav"}},
['4-06'] = {desc = " Breaking And Entering ", Code = 1, Audio = {"CRIME_4_06_01.wav","CRIME_4_06_02.wav","CRIME_4_06_03.wav"}},
['4-15-G'] = {desc = " Gang Related Disturbance ", Code = 1, Audio = {"CRIME_4_15_GEORGE_01.wav","CRIME_4_15_GEORGE_02.wav","CRIME_4_15_GEORGE_03.wav"}},
['4-17'] = {desc = " Person With Weapon ", Code = 1, Audio = {"CRIME_4_17_01.wav","CRIME_4_17_02.wav","CRIME_4_17_03.wav"}},
['4-17-K'] = {desc = " Person With Knife ", Code = 1, Audio = {"CRIME_4_17_KING_01.wav","CRIME_4_17_KING_02.wav","CRIME_4_17_KING_03.wav","CRIME_4_17_KING_04.wav"}},
['4-19'] = {desc = " A Dead Body ", Code = 1, Audio = {"CRIME_4_19_01.wav","CRIME_4_19_02.wav","CRIME_4_19_03.wav","CRIME_4_19_04.wav","CRIME_4_19_05.wav"}},
['4-59'] = {desc = " A Burglary ", Code = 1, Audio = {"CRIME_4_59_01.wav","CRIME_4_59_02.wav"}},
['4-80'] = {desc = " A Hit And Run ", Code = 1, Audio = {"CRIME_4_80_01.wav","CRIME_4_80_02.wav","CRIME_4_80_03.wav","CRIME_4_80_04.wav"}},
['4-84'] = {desc = " A Petty Theft ", Code = 1, Audio = {"CRIME_4_84_01.wav","CRIME_4_84_02.wav","CRIME_4_84_03.wav"}},
['4-87'] = {desc = " A Grand Theft ", Code = 1, Audio = {"CRIME_4_87_01.wav","CRIME_4_87_02.wav","CRIME_4_87_03.wav"}},
['5-02'] = {desc = " A Driver Under The Influence ", Code = 1, Audio = {"CRIME_5_02_01.wav","CRIME_5_02_02.wav","CRIME_5_02_03.wav","CRIME_5_02_04.wav","CRIME_5_02_05.wav","CRIME_5_02_06.wav"}},
['5-03'] = {desc = " Auto Theft ", Code = 1, Audio = {"CRIME_5_03_01.wav","CRIME_5_03_02.wav","CRIME_5_03_03.wav","CRIME_5_03_04.wav"}}, -- redun
['5-04'] = {desc = " Tampering With A Vehicle ", Code = 1, Audio = {"CRIME_5_04_01.wav","CRIME_5_04_02.wav"}}, -- redun
['5-05'] = {desc = " Driver Out Of Control ", Code = 1, Audio = {"CRIME_5_05_01.wav","CRIME_5_05_02.wav"}},
['5-07'] = {desc = " Public Nuisance ", Code = 1, Audio = {"CRIME_5_07_01.wav","CRIME_5_07_02.wav"}},
['5-10'] = {desc = " Vehicle Racing / Speeding ", Code = 1, Audio = {"CRIME_5_10_01.wav","CRIME_5_10_02.wav","CRIME_5_10_03.wav"}},
['5-86'] = {desc = " Parking Violation ", Code = 1, Audio = {"CRIME_5_86_01.wav","CRIME_5_86_02.wav","CRIME_5_86_03.wav","CRIME_5_86_04.wav"}},
['5-94'] = {desc = " Malicious Mischief ", Code = 1, Audio = {"CRIME_5_94_01.wav","CRIME_5_94_02.wav","CRIME_5_94_03.wav"}},
['9-25'] = {desc = " Suspicous Person ", Code = 1, Audio = {"CRIME_9_25_01.wav","CRIME_9_25_02.wav"}},
['9-96-B'] = {desc = " An Explosion ", Code = 1, Audio = {"CRIME_9_96_BOY_01.wav","CRIME_9_96_BOY_02.wav"}},
['10-24'] = {desc = " Suspicous Person ", Code = 1, Audio = {"CRIME_10_24_01.wav","CRIME_10_24_02.wav","CRIME_10_24_03.wav","CRIME_10_24_04.wav"}},
['10-52'] = {desc = " An Ambulance Requested ", Code = 1, Audio = {"CRIME_AMBULANCE_REQUESTED_01.wav","CRIME_AMBULANCE_REQUESTED_02.wav","CRIME_AMBULANCE_REQUESTED_03.wav"}},
["10-71"] = {desc = " Shots Fired ", Code = 1, Audio ={"CRIME_SHOTS_FIRED_1.wav","CRIME_SHOTS_FIRED_2.wav","CRIME_SHOTS_FIRED_3.wav","CRIME_SHOTS_FIRED_4.wav","CRIME_SHOTS_FIRED_5.wav"}},
['10-99'] = {desc = " Officer In Distress ", Code = 1, Audio = {"CRIME_10_99_01.wav","CRIME_10_99_02.wav","CRIME_10_99_03.wav","CRIME_10_99_04.wav"}},
['10-351'] = {desc = " Possesion Of Drugs For Sale ", Code = 1, Audio = {"CRIME_10_351_02.wav","CRIME_10_351_03.wav","CRIME_10_351_04.wav"}},
['10-851'] = {desc = " Stolen Vehicle ", Code = 1, Audio = {"CRIME_10_851_01.wav","CRIME_10_851_02.wav","CRIME_10_851_03.wav","CRIME_10_851_04.wav"}},
['11-351'] = {desc = " Possesion Of Drugs For Sale Incident ", Code = 1, Audio = {"CRIME_11_351_01.wav","CRIME_11_351_02.wav","CRIME_11_351_03.wav"}},
['11-357'] = {desc = " Possesion Of Drugs Incident ", Code = 1, Audio = {"CRIME_11_357_01.wav","CRIME_11_357_02.wav","CRIME_11_357_03.wav","CRIME_11_357_04.wav","CRIME_11_357_05.wav"}},
['11-71'] = {desc = " A Fire ", Code = 2, Audio = {"CRIME_11-71_FIRE_01.wav","CRIME_11-71_FIRE_02.wav","CRIME_11-71_FIRE_03.wav"}},
['11-78'] = {desc = " Aircraft accident ", Code = 1, Audio = {"CRIME_AIRPLANE_CRASH_01.wav","CRIME_AIRPLANE_CRASH_02.wav","CRIME_AIRPLANE_CRASH_03.wav"}},
['11-80'] = {desc = " Accident ", Code = 1, Audio = {"CRIME_ACCIDENT_01.wav"}},
['2-11-A'] = {desc = " An Armored Car Robbery ", Code = 1, Audio = {"CRIME_ARMORED_CAR_ROBBERY_01.wav","CRIME_ARMORED_CAR_ROBBERY_02.wav"}},
['2-11-B'] = {desc = " A Bank Robbery ", Code = 1, Audio = {"CRIME_BANK_ROBBERY_01.wav","CRIME_BANK_ROBBERY_02.wav","CRIME_BANK_ROBBERY_03.wav","CRIME_BANK_ROBBERY_04.wav","CRIME_BANK_ROBBERY_05.wav"}},
['2-41'] = {desc = " Assault On An Officer ", Code = 1, Audio = {"CRIME_ASSAULT_ON_AN_OFFICER_01.wav","CRIME_ASSAULT_ON_AN_OFFICER_02.wav"}},
['9-04-A'] = {desc = " A Vehicle On Fire ", Code = 2, Audio = {"CRIME_CAR_ON_FIRE_01.wav","CRIME_CAR_ON_FIRE_02.wav","CRIME_CAR_ON_FIRE_03.wav"}},
['10-78'] = {desc = " A Civilian In Need Of Assistance ", Code = 1, Audio = {"CRIME_CIVILIAN_NEEDING_ASSISTANCE_01.wav","CRIME_CIVILIAN_NEEDING_ASSISTANCE_02.wav"}},
['10-31'] = {desc = " A Crime In Progress ", Code = 1, Audio = {"CRIME_CRIMINAL_ACTIVITY_01.wav","CRIME_CRIMINAL_ACTIVITY_02.wav","CRIME_CRIMINAL_ACTIVITY_03.wav","CRIME_CRIMINAL_ACTIVITY_04.wav","CRIME_CRIMINAL_ACTIVITY_05.wav"}},
['10-38'] = {desc = " A Dangerous Driver ", Code = 1, Audio = {"CRIME_DANGEROUS_DRIVING_01.wav","CRIME_DANGEROUS_DRIVING_02.wav","CRIME_CRIMINAL_ACTIVITY_03.wav"}},
['1-87'] = {desc = " A Homicide ", Code = 1, Audio = {"CRIME_1_87_01.wav","CRIME_1_87_02.wav"}},
}
Dependencies
HBW
Code is accessible | Mostly |
Subscription-based | No |
Lines (approximately) | 3000 |
Requirements | hbw for headblend data |
Support | Yes |