This simple resource adds all stock GTA V stunt jumps into your server. Stats are tracked by the game itself, they will reset once you close your game and rejoin. This resource will reset itself once you leave a server, but it will not recreate the stunt jumps if the resource is restarted while you’re still on the server. It’s best to just restart your game if you disconnect from a server, but I’m sure nobody cares what I recommend anyway, so screw it.
Install
Download the latest release from the releases page.
Copy the StuntJumpsFiveM.net.dll, Newtonsoft.Json.dll and __resource.lua files from the download into a new folder in your resources folder, you can call it whatever you like.
Add start <name> to the server.cfg, making sure to replace <name> with the name you gave the new folder you just made.
If you want to enable blips for all the stunt jumps, add setr enable_stunt_jump_blips trueABOVE the start <name> line from step 3.
You should not try to add lots more, the game can only handle up to 64 stunt jumps before shitting itself. This resource adds 50 stunt jumps and sets the MP1_DEFAULT_STATS_SET stat to true whenever it has added them. This is used to make sure they are not added again in the same game session in case the resource is rebooted for whatever reason. So please don’t touch that stat value cause you’ll most likely end up breaking people’s games. If you want to add your own stunt jumps, just create a fork of this project and edit the stuntjumps.json file embedded in the source files.
Since the recent FiveM production build this is broken (not fivems fault, but actually my own) I’ll have a fix for this tonight, unless someone else wants to fork, fix and provide a download here temporarily. The issue is with the parameters for the stunt jump native, a 0 should be added to both of those natives as a new last parameter.
Yes if you make it yourself. I’m not going to make a lua version of this. Configurable blip options can be added, will do that next time I update this.