So the title says it all really, I’m looking for a way to stop headshots being a 1 tap / 1 shot headshot. Anyone have a solution?
anyone know how to stop this?
Basically to modify headshot damage?
Hey there, you can do this by streaming a weapons.meta and in it, modifying all the headshotdamagemultipliers to be whatever you want them to be. I believe setting them to 0 just makes it like any other part of the body
Didnt know headshotdamagemultiplier was a thing for the weapons…
Citizen.CreateThread(function()
while true do
Wait(5)
SetPedSuffersCriticalHits(PlayerPedId(), false)
end
end)
how or where do i add this to my server ?
where can i put that in?
some random client side script.
stopHeadshotDamage.rar (500 Bytes)
Add to server.cfg
ensure stopHeadshotDamage
If any problem occurs try changing Wait(5) to Wait(0)
Why do you use loop(while true)?
CreateThread(function()
SetPedSuffersCriticalHits(PlayerPedId(), false)
end)
If the ped is refreshed in some way then the script would lose it effect.
thank you
Hi, could you please tell me how to edit headshot damage or disable it in normal gta 5? Or where to paste the code. Thanks
Citizen.CreateThread(function()
while true do
Wait(5)
SetPedSuffersCriticalHits(PlayerPedId(), false)
end
end)
And where do you paste this? Pedhealth? Weapons.meta?
any client side script, just paste it at the bottom.