v1.1.1 - 05/30/2025
Added:
- New config options:
ic_sa_nuiVolume
controlling the in-game NUI volume. See here for more info.ic_sa_command
allowing for an alias command to be specified instead ofstationalert
. See here for more info.
- All Station Broadcast via Station Computer.
- Similar to a message, but plays at all Stations.
- Has its own Ace Permission:
Broadcast
doors/rename
POST API endpoint. See here for more info.- Regex support for TTS replacements. See here for more info.
- Support for extra TTS replacement variables. See here for more info.
-stations-
,-doors-
, &-units-
.
tones
parameters tonewAlert
server export &alert
POST API endpoints.- Allows for specifying a specific tone per station alerted.
- For example, Station One might hear Tone One, while Station Two might hear Tone Two.
newMessage
server export for sending messages to stations via export. See here for more info.displayMessage
parameters tonewAlert
,newAlertNearestStation
andnewAlertNearestStationWithPlayers
server exports &alert
andmessage
POST API endpoints.- Allows for a separate message to be shown on call screens, versus what is read by TTS.
- Example:
- TTS:
Station One: Engine One, Truck One, Fire at Postal 0 9 0
- Call Screens:
Station 1: E1 & T1. Fire @ Postal 090
- TTS:
Changed:
stationalert health
command visual output, and the following extra info:- TTS replacements.
- Addon validation status.
Fixed:
- Isolated doors not updating when renamed.
- Issue where incomplete JSON config values would throw an error.
- A friendly error is now shown, and the default config value is used instead.
- Issue where locations were marked as Dispatch Centers erroneously.
- Issue where door names would not be displayed on the alert screen of call screens.
- In-game menus showing out-of-date door names immediately following a door renaming.
- Issue where location updates (such as door renames) while doors were opening/closing would cause traffic lights to incorrectly flash multiple colors.
Other Resources: