Station Alert - Inferno Collection

v1.1.1 - 05/30/2025

Added:

  • New config options:
  • All Station Broadcast via Station Computer.
    • Similar to a message, but plays at all Stations.
    • Has its own Ace Permission: Broadcast
  • doors/rename POST API endpoint. See here for more info.
  • Regex support for TTS replacements. See here for more info.
  • Support for extra TTS replacement variables. See here for more info.
    • -stations-, -doors-, & -units-.
  • tones parameters to newAlert server export & alert POST API endpoints.
    • Allows for specifying a specific tone per station alerted.
    • For example, Station One might hear Tone One, while Station Two might hear Tone Two.
  • newMessage server export for sending messages to stations via export. See here for more info.
  • displayMessage parameters to newAlert, newAlertNearestStation and newAlertNearestStationWithPlayers server exports & alert and message POST API endpoints.
    • Allows for a separate message to be shown on call screens, versus what is read by TTS.
    • Example:
      • TTS: Station One: Engine One, Truck One, Fire at Postal 0 9 0
      • Call Screens: Station 1: E1 & T1. Fire @ Postal 090

Changed:

  • stationalert health command visual output, and the following extra info:
    • TTS replacements.
    • Addon validation status.

Fixed:

  • Isolated doors not updating when renamed.
  • Issue where incomplete JSON config values would throw an error.
    • A friendly error is now shown, and the default config value is used instead.
  • Issue where locations were marked as Dispatch Centers erroneously.
  • Issue where door names would not be displayed on the alert screen of call screens.
  • In-game menus showing out-of-date door names immediately following a door renaming.
  • Issue where location updates (such as door renames) while doors were opening/closing would cause traffic lights to incorrectly flash multiple colors.

Full Changelog


Other Resources: