Starting any of my own scripts will stop the other ones

# This file is a minimal version of the default config file.

# This is NOT supposed to be enough for a fully running server.

# Please read the fivem documentation:

# https://aka.cfx.re/server-commands

# https://docs.fivem.net/docs/server-manual/setting-up-a-server/

## You CAN edit the following:

endpoint_add_tcp "0.0.0.0:30120"

endpoint_add_udp "0.0.0.0:30120"

sv_maxclients 48

sv_enforceGameBuild 2944 #mp2023_01 - San Andreas Mercenaries

set steam_webApiKey "none"

sets tags "default, deployer"

## You MAY edit the following:

sv_licenseKey "****"

sv_hostname "Script Testing"

sets sv_projectName "Script Testing"

sets sv_projectDesc "Server for testing my scripts."

sets locale "root-AQ"

## These resources will start by default.

ensure mapmanager

ensure chat

ensure spawnmanager

ensure sessionmanager

ensure basic-gamemode

ensure hardcap

## Menus

ensure vMenu

## My Scripts

ensure dy4nk_teleporter
ensure dy4nk_weapon
ensure dy4nk_CarSpawn
ensure dy4nk_Respawn

## Add system admins

add_ace group.admin command allow # allow all commands

add_ace group.admin command.quit deny # but don't allow quit

add_principal identifier.fivem:*** group.admin #***

exec easyadmin_permissions.cfg

The console doesn’t report any errors. When I start the server, only “dy4nk_Respawn” is started because it’s the last one of the list. The others scripts, for example, vMenu, are still on, but all of my custom scripts are off. If I start any of them, the one that is on will stop.

Do you use any dependency in your other resources?

No, I don’t think so.

When you are not sure send me the fxmanifest, so I can check it

fx_version 'cerulean'
game       'gta5'
lua54      'yes'

resource_type 'gametype' { name = "test type", }

---
--- Server
---

server_scripts {
    'server/server.lua'
}

--- 
--- Client
---

client_scripts {
    'client/client.lua',
}

they’re all like this, they dont have any dependencies.

Have you this entry in dy4nk_Respawn too?

They all have the same resource type, yeah

Can you send one resource? I think the script constellation is wrong (but with the current Information I cant say)