# This file is a minimal version of the default config file.
# This is NOT supposed to be enough for a fully running server.
# Please read the fivem documentation:
# https://aka.cfx.re/server-commands
# https://docs.fivem.net/docs/server-manual/setting-up-a-server/
## You CAN edit the following:
endpoint_add_tcp "0.0.0.0:30120"
endpoint_add_udp "0.0.0.0:30120"
sv_maxclients 48
sv_enforceGameBuild 2944 #mp2023_01 - San Andreas Mercenaries
set steam_webApiKey "none"
sets tags "default, deployer"
## You MAY edit the following:
sv_licenseKey "****"
sv_hostname "Script Testing"
sets sv_projectName "Script Testing"
sets sv_projectDesc "Server for testing my scripts."
sets locale "root-AQ"
## These resources will start by default.
ensure mapmanager
ensure chat
ensure spawnmanager
ensure sessionmanager
ensure basic-gamemode
ensure hardcap
## Menus
ensure vMenu
## My Scripts
ensure dy4nk_teleporter
ensure dy4nk_weapon
ensure dy4nk_CarSpawn
ensure dy4nk_Respawn
## Add system admins
add_ace group.admin command allow # allow all commands
add_ace group.admin command.quit deny # but don't allow quit
add_principal identifier.fivem:*** group.admin #***
exec easyadmin_permissions.cfg
The console doesn’t report any errors. When I start the server, only “dy4nk_Respawn” is started because it’s the last one of the list. The others scripts, for example, vMenu, are still on, but all of my custom scripts are off. If I start any of them, the one that is on will stop.