[STANDALONE] Voice Talking Styles by Divined [Plug and Play - supports ESX/QB/VRP/ALL]

This script will automatically play an animation whenever you talk, such as hands moving etc. You can change which animation it plays with a command and you can also toggle it on and off. Works for all frameworks and supports Mumble AND TS3 VOIP also.

Hello, an idea came to me recently to make a talking styles script. The idea behind this script is that whenever a player is using their microphone an animation will play and loop while they are talking. Players are free to set their animation with (default) cmd: /dcanim - they can also easily toggle it by typing /dctoggle . The animation cancels when a player is not talking.

NOTE

If you are using TS3 or another VOIP provider you can simply edit it in the config, when that is done then the players can set their key to play their animation while talking to match their TS3 bind with /dckey. They can also still toggle it with /dctoggle.

This script comes with 11 custom animations that do not come with the base game, note however that you can easily add animations from the base game through the config. Base animations from the vanilla game are going to be added over the next few days, at this moment however this comes with 14 total animations.

Player’s preferences are saved by default in a json file since this makes the script easily plug and play, you can switch over to MySQL quite easily by adjusting it in the config and uncommenting the sql in the fxmanifest.

Q&A

Q: What can I configure in the config?
A: You can easily change between mumble and custom VOIP, you can switch the cmd names, add new animations to the menu as well as switch between json and mysql. JSON is enabled by default.

Q: Has it been tested in live environments?
A: Yes and it is optimized, tested in servers with 500-600 player peak times.

Q: Smoothness of the animations?
A: (For the custom animations that come with the script) - I’ve tried various new techniques over the past couple of months that I have not released any animations at all and I think I’ve achieved the perfect export for said animations into GTA. There shouldn’t be any flickering or any issues with the animations, especially the longer ones that are up to 30-40 seconds.

Where can you buy this?

PURCHASE

Visit this link to buy - https://tritons-store.tebex.io/package/5354860 - after purchase your script will be tied to your CFX account and ready to use. Script is encrypted, config and manifest are not.

Code is accessible No, only the config
Subscription-based No
Lines (approximately) 500 for the lua part, 500 for the UI
Requirements None
Support Yes
1 Like

Why are # code lines n/a

Ah I meant to edit it, fixed

Hi its seems like an good idea but im not sure if my players will like it. A testversion for 7days 5€ or something would be great

Never looked into subscription type service, I’ll look it up and see what I can do. However due to reasons which I will DM you (if you unhide your profile, if not just DM me and I’ll explain) I can’t do that at this very moment.

Script looks nice, but overpriced, if price gonna change to 15$ then probably i would buy it

1 Like

really dope idea! might buy in the future, if i got extra cash

Can you add PMA Voice?

Script should work fine regardless of what voice module is being used, if an external program is used for VOIP like TS3 in-case of some servers you just use that mode where you bind the key that’ll play the animation (your push to talk key) when you talk instead.

1 Like

wow 30 euro ??
thats alot for this… If it is 10 euro ok I buy but 30 nehh

That’s alright mate, no hard feelings.