Yes, this is a standalone script and works on all frameworks
hello, would it be possible to add a function that if the vehicle to be towed is locked cannot be towed? The script really interests me but I’m afraid that everyone will steal all the cars parked with the rope
That already is a feature for that exact reason
Its possible put only mechanics can use it? how?
Not as right now, but if you wanted to make it so the cars always get attached like that it’d be very easy to change it in the code, to make it as an option in-game it’d take a bit of time to get that done
Not always but if you want to attach it in front you can and if you want attach it in back you can that was awesome if its work
Hello I am using esx_inventoryhud but I get stuck
Add the towing rope item to the config of esx_inventoryhud under Config.CloseUiItems
Can the car being pulled be drivin? Like if we hooked em up back to back could we pull each other?
Yes, you can do that
Great script, been looking for something reliable like this.
Does it works also with addon cars?
Yes it does
Hey so, now i see that it’s encrypted kinda much, i thought it’s not.
I would need a Event to trigger it from my sb-interactions menu(kinda like bt-target)
The only available event is the event to open the towing menu which is kuz_towing:openTowingMenu
Not to directly trigger the tow rope attaching?
the description says unobfuscated, but the client is not available
Shouldn’t be, should be fixed if you redownload it
Is it possible to tow only vehicle with broken engine?