
An optimized solution for realistic vehicle failure. Enjoy!
Idle: 0.0ms
Driving: 0.0ms ~ 0.02ms
Features
- Tire loss on impact
- Reduces torque based on current health
- Prevents crazy handling from low fuel
- Disables vehicle after heavy collisions
- Disables controls while airborne/flipped
- Repair/Wash item integration (clean, tire, engine)
Dependencies
Download
4 Likes
We need a preview or something to work on
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the items are not working (im using qs-inventory)
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if i repair a car with another script for repairkit, or mechanic menu dont work
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idk in what momento use oxlib (maybe something wrong from my side?)
This is standalone but has dependencies?
Thankyou for amazing contribution. I had some challenges with making boats driveable, so I had to stop it for now.
Im not sure if its acutally this script, but i dissappeared after I stopped it.
Thanks for your kind words! Unfortunately I cannot stand this community anymore and I will be walking away for good. The resource is no longer available on github and anyone who downloaded a clone prior can do whatever the hell they want with it. 
3 Likes
Thats a big loss for the community, I didnt mean to upset you. I didnt have time to troubleshoot yet. Just wanted to let you know.
When a boat was spawned it was just stuck, even full gas and keys.
True about the community. If you ask a question, you get a quarter of an answer, as if you’re expected to know the rest. It’s rare to get a response that’s understandable for someone who’s not already familiar with lua. I know, some might say that if you don’t know, you shouldn’t run a server or you should start learning. Maximum hypocrisy. How are you supposed to learn if no one is willing to help? Everyone is selling scripts, some worse than others, copying from one another. The same scripts with a different UI and button colors. The dumbest thing was the introduction of Tebex. Some people should take lessons from the Nexus modders who create far more complex mods and don’t charge for them.
1 Like