[STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog)

Hey :raised_hand_with_fingers_splayed:

Another 15% off discount coupon for 3 lucky ones :slight_smile:
K915

Enjoy! :heart:

Hey :raised_hand_with_fingers_splayed:

Another 15% off discount coupon for 3 lucky ones :slight_smile:
K915

Enjoy! :heart:

Hello, just bought this and we are having some issues with OBX Your discord link isnt working can i get another one sent by chance?

My dc works, it’s on my store…

Did you enable QBX in fxmanifest file?

New showcase was released by @AdvancedTeam aka Rottenberger! :heart:

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Hey :raised_hand_with_fingers_splayed:

Another 20% off discount coupon for 3 lucky ones :slight_smile:
K920

Enjoy! :heart:

Hey :raised_hand_with_fingers_splayed:

Another 20% off discount coupon for 3 lucky ones :slight_smile:
K920

Enjoy! :heart:

Hey :raised_hand_with_fingers_splayed:

Another 20% off discount coupon for 3 lucky ones :slight_smile:
K920

Enjoy! :heart:

Hey there! A server that I regularly play on uses this script and we absolutely love it!! One area where we would like to improve is that we use this Script across three different agencies in our server (Police, Sheriff, and Trooper). Right now the vest only says POLICE for all agencies. Is there a way that we can put in our own variations of the vest to have all three available? What is the best way to do so? Again, we appreciate your work and is by far the best K9 script I’ve ever used!

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Hey,

I dunno what model you using, but the most famous K9 model has 3 or 4 vest variations. I didn’t make any models, just script… so i dunno how to change textures or add more textures to model.

Heyo! :slight_smile:

Update 7.2

  • Rework and reorganization of bridge files
    • Added new public file with some functions to edit
    • Simplified logic
  • Huge rewrite and optimization of script and UI
  • Changed export names (check docs)
  • Configuration files were reorganized and cleaned
    • Added more information into them
  • Slight redesign of status window
  • Added drag mechanism for status window (/k9drag)
    • It’s just for testing, i’m planning to add drag option for menu too
  • Better lang files and everything was moved into one place
  • Added camera controls (left and right)
  • Added support for tgiann-inventory
  • Fixes for shop functionality
  • Possible fix for rare issue of losing control of dog
  • Fixed rare issue of losing appearance data
  • And some other things that can be discovered in game or configs
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will you make this compatible with AK inventories?

Support for this inventory is already there, but i don’t own ak47_inventory so i wasn’t able to verify the functionality… exports are similar to ox inventory so i guess it should work…

Heyo! :slight_smile:

Update 8.2.1

  • Complete rewrite and overhaul of the resource.
  • New saving system that replaces oxmysql/json - no external resources required anymore.
  • Reworked UI - easier to control, cleaner look, and new options.
  • New death system that properly handles how the K9 dies and revives.
  • New settings menu for menu/HUD placement (more options in the future).
  • Expanded level system - you can now adjust how much XP each action rewards.
  • Removed Badger_Discord_API and replaced it with my own Discord role-checking logic.
  • New Target System for controlling the dog:
    • Aim at peds, vehicles, or the ground, and the available options show up directly on screen - so you can act faster and more precisely.
  • Play as K9:
    • Transform yourself into a dog and roleplay as a police K9.
    • Comes with its own menu: tracking, searching peds/vehicles, animations, and even relieving yourself. (More options to come - for now I mainly want to see if people are interested in this.)
    • Can be completely disabled.
  • Plenty of smaller improvements and tweaks to discover during gameplay.

Heyo! :slight_smile:

Update 8.2.4

  • Fixed functions for removing/adding items in bridge files
  • Added “hold-to-confirm” for “exit dog form” button
  • Added “disarm” option (for both options)
    • If person has weapon in hand, dog can disarm the suspect while biting.
  • Added “tackle” option for “Playable K9”

GOAT is back .

We have using this police dog for a few years, and police players love it, the criminals hate it. Its simply the best police script in fivem

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Hey :raised_hand_with_fingers_splayed:

20% off discount coupon for 3 lucky ones :slight_smile:
K920

Enjoy! :heart:

Heyo! :slight_smile:

Update 8.2.5

  • UI build tweaks and changes.
  • Counter attack option to config.
  • Third-eye option for petting fixed.