[STANDALONE] Pacific Bank Robbery by SpecialStos - v1.0.1

Pacific Bank Robbery - Buy Now on Tebex

This resource is not encrypted and is written FULLY from scratch. Also full credit is given to the authors of PolyZone, mka-lasers, mHacking, and interact-sound. Thanks for releasing such amazing resources and giving me the chance to base this resource with the zoning and the laser functions.

YOUTUBE IN-DEPTH SHOWCASE:

Screenshots:

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Features:

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  • Server Synchronization: The main core function of this resource is the fact that everything is SERVER SYNCHRONIZED. When we use this term we mean that all animations, peds, particles, explosions, sound effects, and props are synchronized perfectly an all clients of the server. This is kind of a tough task as we spawn peds LOCALLY because of the polyzones. Also server sync lets us keep track all the states of the peds, stealables, doors, etc… Even if you relog you will see that everything does not reset and moves on how it was.
  • Ped Handler: Our bank robbery script comes with a ped handler trigger event. We are spawning 8 peds while you are inside the PolyZone, and every ped is unique, with different animations and feelings. This ped give the sense of being inside a real life scenario in a bank while having peds talking on the phone, waiting in a queue and panicking when the robbery starts.
  • Security Guards: At the moment the bank has 2 security guards protecting the place. These security guards spawn with the weapons listed inside the config (you can randomise them) and will start shooting at you when you attempt to rob the bank.
  • Standalone Doorlocks: All of our doorlocks are being handler through the script itself, we have wrote that code from scratch and you are able to have jobs being able to unlock/lock those doors, while normal people to destroy them by lockpicking or using thermite charges on them.
  • Distance Based Alarm: The alarm itself goes off when the robbery occurs, it is a distance based alarm so the further away you are the lower the volume will be. It does go off and never stops until someone goes and shuts it down through the button next to the reception.
  • Door Breaching: You are able to destroy the doors by a lockpicking minigame or thermite charges as listed above. The thermite charge is an animation synced on all clients (particles also) and when getting close to the particles your ped will start covering his eye from the excessive sparks.
  • Panel Hacking: We give you the option to use panel hacking, when you use panel hacking you have to go through a minigame (relatively hard) to hack the main vault door downstairs. You have unlimited attempts but it takes quite some time to breach it. If you do breach it the door will slowly slowly open up. Also, panel hacking DOES NOT trigger the banks lasers.
  • Bomb Planting: We are also having a second option for breaching the vault, bomb planting. Planting is pretty much straight forward, a big bomb, big explosion and the vault door itself will just break into pieces. If you do use this option as a player then lasers will be activated.
  • Lasers: The bank has lasers which are activated ONLY when you go ahead and bomb the vault door. There 4 lasers and they have 9 different points. They move randomly, they have a random wait time, in fact a random speed multiplier as well. If you touch the lasers then your ped will be set on fire and ragdoll from it.
  • Stealables: The base script itself gives you the option to rob 2 different safes that are in different rooms, 10 lockers rooms which are inside the vault, and lastly 3 cash trolleys.
  • Exploit Prevention: We did take a sweet time to develop this resource and we included protection from people who want to either trigger an event to get money or try to exploit by trying to press at the same time the stealable. If someone does attempt this then he will instantly be dropped by the server with an explanation on the exploit. You can also add your own ban future into that.
  • Bank Reset For Cops: Police men are able to reset the bank after by going downstairs and pushing the button, this will teleport everyone inside the bank outside and will reset it completely.
  • Fully Customizable Config: Just from the config alone you can change anything without the need of any advanced coding skills. All the stealables are changeable in terms of prices, all buttons are changeable, language itself is changeable and lastly peds and animations are also changeable through the hefty config.

Optimization:

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Pacific Bank Robbery is superbly optimized on the checks it does.

The resource idles at 0.01-0.02 ms.

  • Pacific Robbery : 0.01-0.02 ms.
  • Door Locking: 0.01-0.02 ms.
  • Draw 3D Text: 0.04-0.05 ms. (This is completely changeable depending if you wanna use it in your server)
  • Mka-Lasers: 0.00-0.10 ms. (This only starts when you bomb the vault, you have the option to disable this into the config but i wouldn’t recommend it, as it is super duper cool)
  • Garbage Collector: 0.00ms

Dependencies and Compatibility:

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Framework Dependencies: none (This can be standalone or work with ANY framework)

Sql Resource Dependencies: none

Resource Dependencies: 1)PolyZones, 2)mHacking, 3)Mka-Lasers, 4)interact-sound (ALL OF THEM ARE FREE AND OPEN SOURCE)

Locales/Translations: English, changeable through languages.lua

OneSync Compatibility
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Non-OneSync Compatibility
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Changelogs:

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v1.0.0
Release

v1.0.1
Added vRP compatibility, fixed stealing cash bug when you are up floor.

Check out fully our Tebex store at https://fivem.cisoko.net

Take care, peace. <3

6 Likes

great script and great explain !

Insane! Very well done!

Very good and realistic script, in my opinion what was wrong with the script was the teleportation when the bank is closed.

1 Like

Hey there,

thanks for the comments!

I was really thinking about it. Maybe I’ll remove teleportation but the sole reason i did it is because while your inside it checks states. And if the security peds are dead it will update as false so the whole point of resetting won’t work. Maybe I’ll just delete the ped or something like that. I’ll see.

Thanks for ocmments, appreciate the good feedback. :smiley:

Best Regards,
Cisoko

1 Like

Would be nice if the NPCs did not run away but instead they lie on the floor, so you could use them as hostages. If that is possible?

Hey there,

yes i already thought about using only the reception as a hostage with animation. I am planning into the next days into implementing that. Only thing i really need to do first is spawn the Reception Ped globally as at the moment when you are outside the polyzone the peds despawn and all checks are frozen so it won’t take any resources from your gameplay.

Pretty much the whole ped spawning/despawning thing and making them synced took so much time.

So yeah, will be adding that real soon. Thanks for suggestion :heart:

Best Regards,
Cisoko

1 Like

Hey peeps,

v1.0.1 was released. Overall very happy with how things went. No bugs at all have been reported so all good. Added vRP compatibility and added screenshots for you.

Take care,
Cisoko

Consumption increases depending on the number of players?

Hey there,

Nom consumption would only increase (you won’t even see that difference as we block events if it was already triggered from robbers) if you are inside the PolyZone (Inside the bank).

And when i say that kind of consumption i mean server sided, but i did add checks already so it doesn’t spam or anything. That’s why there was delay into releasing it.

You may test it if you want.

Best Regards,
Cisoko

Hi, nice script, I have a question, I want to add the lasers to my bank robbery script, I have tried it but no luck, could you help?

Hey there,

it is pretty simple as mka-lasers has a documentation for it.

You could DM me and ask me.

Best Regards,
Cisoko

Please do a “Fleeca Bank Robbery” next! Would be cool if it had a trolley with cash and then you could drill open a deposit box with a drilling minigame (the one from online) and make sure it’s standalone! If you would do that it would be so fucking cool dude

Is this compatible with the Survileance System?

Does this work for Non ESX Servers to?

Yes, they have been build to work together.

Yes, it is completely standalone. But if you’re talking about giving money you’ll need to write those givemoney functions yourself. We can help you out though.

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