With this script you can create unlimited gas stations owneable by players that can manage fuel prices, station name, upgrade station to get more fuel capacity, see statistics, hire employees and setting specific permissions for each and many more. The design is easily customizable as shown in preview video and there are already 3 predefinited themes that you can use! The refuel system have 4 different fuels, basic, electric, premium, nitro. The premium and nitro fuel can be customized from config to give a specific boost amount to the vehicle.
Preview: Youtube (UPDATED)
Buy: Tebex (19.99âŹ)
Config Preview: Pastebin
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| Code is accessible |
Configs and Framework files |
| Subscription-based |
No |
| Lines (approximately) |
1000+ |
| Requirements |
none |
| Support |
Yes |
2 Likes
UPDATED:
Fixed QBCore framework errors
So I switched from LegacyFuel to your system, I donât see any export in this script, most of the things that needed LegacyFuel export are not working causing issue, any way i could get something like an export or triggerevent that can read the fuel from your script ?
For example Iâm using Mono_Garage and that needs either ox_fuel or legacyfuel.
an update is coming next week! 
20% DISCOUNT ACTIVE UNTIL NOVEMBER 10
https://donsamuele.tebex.io/
do you have export ? like this
Config.Fuel = function(vehicle)
if Config.EnableFuel then
if DoesEntityExist(vehicle) then
if Config.FuelSystem == âLegacyFuelâ then
return exports[âLegacyFuelâ]:GetFuel(vehicle)
elseif Config.FuelSystem == âox-fuelâ then
return GetVehicleFuelLevel(vehicle)
elseif Config.FuelSystem == ând-fuelâ then
return exports[ând-fuelâ]:GetFuel(vehicle)
elseif Config.FuelSystem == âfrfuelâ then
return exports.frfuel:getCurrentFuelLevel(vehicle)
elseif Config.FuelSystem == âcdn-fuelâ then
return exports[âcdn-fuelâ]:GetFuel(vehicle)
else
â You can added export if you want it
end
end
else
return GetVehicleFuelLevel(vehicle)
end
return 0
end
hey, yeah! you can use the LegacyFuel export that will export gas stations automatically
UPDATED:
Fixed reported bugs
Added missions to refuel gas stations
Added support for legacy fuel exports
The script is now storing data in json instead of database (current_data folder)
The script were fully reworked and is now standalone
New preview: https://youtu.be/B2DePDHOMMU
you donât need to use other fuel script, the gas stations script have his one
its working now thanx ill check it more ty agai
bro electric vehicle still working even no more fuel
open a ticket on discord please