[Standalone][FREE] Onyx Memory Minigame

Minigame was initially created for access to bank robberies in Onyx Roleplay.

Resource is easily plugged into other resources by using exports which callback to success/failure net events.

  • Clean UI
  • Easy to set up and plug into other scripts
  • Help & Support

Updated
-Can now allow for incorrect clicks
-Options to set max amount of failed clicks in the export
-Can now set max amount of active squares in the export

Preview: Watch Onyx Memory Minigame | Streamable

Eyb81CW

Download: HighHowdy / Onyx Memory Minigame · GitLab

6 Likes

Great. Can’t wait to use this.

1 Like

Just bought!, can’t wait to use this aswell!

1 Like

isnt this just the same as AV’s but with a slight change of colour and a different start up menu?

That does look very similar wasn’t aware of this, I’ll admit I took inspiration for this minigame from nopixel however the code is entirely mine. I’d happily share the resource with the FiveM team to verify

looks like this

yeah someone remade it, he mentions that all of this code was written by himself. So I doubt he used this

Bought it, huge memory leaks inside whenever loaded in the server, discord tag is not correct for support.
Overall please fix it and correct your contact information.

The resource has been through multiple testing and used since it was created with no issue, I’ll need more information on what’s going on in your end so I can address these issues.

Updated
-Can now allow for incorrect clicks
-Options to set max amount of failed clicks in the export
-Can now set max amount of active squares in the export

Download link on tebex has been updated for new/existing buyers

1 Like

Where can we download the update?

The resources has been updated
-Can now specify how many rows to build on the board

exports['orp-memoryminigame']:StartMinigame({
    success = 'test:success',
    fail = 'test:fail',
    maxFails = 3,
    maxSquares = 15,
    rows = 7,
})

-- success = Net event the minigame will call upon successful completion
-- fail = Net event the minigame will call upon failure
-- maxFails = How many times the player can click an incorrect square
-- maxSquares = Maximum amount of active squares to display on the board for players to correctly click
-- rows = How many rows of squares the board will build

The download link should be updated on Tebex. Make your minigames easier or more difficult for different tasks.


image

Due to multiple leaks of the resource outside of the fivem forums, it is now free.