[standalone][free] fivem clear entities

FiveM Clear Entities

This resource is a comprehensive solution for FiveM servers to manage and automatically clear various entity types to improve server performance. This system helps server administrators maintain optimal performance by removing unnecessary entities that can cause lag and resource consumption.

Features

  • Entity Management
    • Real-time Entity Tracking: Monitors different entity types including vehicles, peds, objects, and props
    • Entity Information: Provides detailed information about each entity in the server including count and types
    • Manual Entity Clearing: Allows administrators to manually clear specific entity types or all entities at once
  • Automatic Clearing System
    • Scheduled Clearing: Configurable intervals for automatic entity removal
    • Announcement System: Pre-configured announcements to warn players about upcoming entity clearing
    • Customizable Timers: Set how often entities should be cleared and when announcements should be made
  • User Interface
    • Entity Statistics: Visual representation of entity counts and server status
    • Entity Tables: Detailed view of all tracked entities with filtering options
    • Configuration Panel: Easy-to-use settings interface for administrators
  • Performance Optimization
    • Server Resource Management: Reduces server load by removing unused or abandoned entities
    • Targeted Clearing: Clear only specific entity types when needed
    • Performance Monitoring: Track the impact of entity clearing on server performance

How It Works

  • The system continuously monitors entity counts across the server
  • Based on configured intervals, it schedules automatic clearing operations
  • Before clearing, the system announces to players that entities will be removed
  • When clearing, it systematically removes entities based on configuration preferences
  • Administrators can view detailed statistics and manually trigger clearing through the UI

This resource is essential for any FiveM server looking to maintain performance over long operational periods, especially on busy roleplay servers where entity counts can grow significantly over time.

Previews:

Configs

Get Here:

Github: Teezy-Core/cfx-tcd-clearentities
Tebex: https://tcd.tebex.io/checkout/packages/add/6824762/single

Code is accessible Yes
Subscription-based No
Lines (approximately) 8000+
Requirements ox_lib
Support Yes
7 Likes

yo this is really good release

1 Like

Thanks more useful release soon!

Looks really nice dude, good job!

1 Like

nice work :heart::100:

1 Like

Amazing work!! Thank you for uploading this.

1 Like

WHY do you delete the entities in client side and not server side is there reason for that or simply stupidity?