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Description
Replicates the destruction of the Bacchus Bridge. Note that the destruction is not saved after a server restart, however you can toggle the bridge initialization option to destroyed/not destroyed.
As a developer you can reuse the serverside function “exports.srb_bacchusbridge:SetDestroyed(true)” to replicate the bridge destruction.
Links
Code is accessible | Yes |
Subscription-based | No |
Lines (approximately) | 90 |
Requirements | X |
Support | Yes |