Hi,
I encounter an issue with the blips legend on the map. Some names don’t show as you can see on the screenshot :
I know there is a 99 blips limit. But I’m under it as I only have 66.
I found this topic with a solution. But I can’t understand it.
Any help will be much appreciated 
I think I solved it.
The issue was caused by some script creating many blips on the minimap. Like my lumberjack scrip with a blip for each tree in the area.
Actually it seems that only blips with name cause this issue.
So I simply changed this :
CreateTreeBlip = function(name, i, coords) local blip = AddBlipForCoord(coords) SetBlipSprite(blip, 57) SetBlipScale(blip, 0.2) SetBlipColour(blip, 10) SetBlipDisplay(blip, 5) SetBlipAsShortRange(blip, true) BeginTextCommandSetBlipName("STRING") AddTextComponentString(name) EndTextCommandSetBlipName(blip) treeBlips[i] = blip --return blip end
to this :
CreateTreeBlip = function(name, i, coords) local blip = AddBlipForCoord(coords) SetBlipSprite(blip, 57) SetBlipScale(blip, 0.2) SetBlipColour(blip, 10) SetBlipDisplay(blip, 5) SetBlipAsShortRange(blip, true) --BeginTextCommandSetBlipName("STRING") --AddTextComponentString(name) --EndTextCommandSetBlipName(blip) treeBlips[i] = blip --return blip end
So this makes a lot less blips with name and i am good.