string[] ACC_Roupas = new string[2];
//then i trigger Server
TriggerServerEvent("SaveFile_Roupas",ACC_Roupas);
// SERVER FILE:
EventHandlers["SaveFile_Roupas"] += new Action<Player, string[]>(SaveFile_Roupa);
private void SaveFile_Roupa([FromSource]Player _player,string[] Roupa)
{
Debug.WriteLine("SaveFile_Roupa EXECUTADO");
for (int i = 0; i < 2; i++)
{
Debug.WriteLine(Roupa[i]);
}
}
In console a big error…
Something wrong passing string array?
Edit:
Solved!