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So I managed to load RedM with DirectX12 by replacing my system.xml file for rdr3 settings with my Rdr2 story mode system.xml file.
Doing this actually made further progress in the RedM launcher when logging into the server, but now im getting a RageNetTcpWorker error in my CitizenFX_log.
After a very long 2 days, I have managed to fix the issue.
I first uninstalled RDR2 from the Epic Games Launcher, and then uninstalled Rockstar Games Launcher. Then Reinstalled rdr2 and rockstar.
Following that, I then added RedM to my Steam library and launched it through Steam (even though I own rdr2 on egs) I made sure to have egs, rockstar, and steam all open for this.
Also, after each attempt at a new fix, I made sure to delete the cache folders in RedM application data just in case.
This seems to be a fix-all method to reinstall rdr2 AFTER RedM is completely updated, and then make sure to attach RedM to your steam library as a non-steam game, since this fix also worked for my wife’s computer (she owns rdr2 on steam instead of egs)
If anyone wants to ask me for help, send me a message, or @ me in the cfx discord under support for RedM and I will help you troubleshoot this!