[SOLVED] CreateVehicle spawns locked vehicle even when GetVehicleDoorLockStatus is 1 (unlocked)

Hello, my problem is fairly simple I would assume. I CreateVehicle but the doors are unable to be opened. I have tried setting SetVehicleDoorsLocked to 1 but it’s redundant because when I check GetVehicleDoorLockStatus it already spawns at 1 but it is not unlocked, it’s locked.

Thanks for your help! :smiley:

Lol I think I already figured it out …
The QBCore-vehiclekeys resource seems to overwrite any sort of Vehicle Status you have set. If you are having this problem, go into the QBcore-vehiclekeys/config.lua and you can either completely disable NPC locked cars or do what I did which is just add the zentorno to the list of NoLockVehicles to see if it works. Which it did! :slight_smile: