[SOLVED] baseevents:onPlayerKilled

I have two events the first one works the second one does not work why?

First Event

AddEventHandler(“baseevents:onPlayerDied”, function()
TriggerEvent(“startcooldown”)
end)

Second Event

AddEventHandler(“baseevents:onPlayerKilled”, function()
TriggerEvent(“startcooldownt”)
end)

  • baseevents:onPlayerKilled Don’t Work if a player kill me don’t TriggerEvent(“startcooldown”), even if I get killed by a “bot”
2 Likes

Did you find the solution? No one seems to be taking care of this problem. Before, the script that showed death notifications worked correctly. But from one day to the next it stopped working. And I think it is due to the problem you just mentioned … A help would be ideal