Shouldn’t it be one way? I mean only owner of mail box should able to take item from it (but everyone should able to put item to it). This way players would just stole everything what is in each mailbox.
the only things that should be a subscription are: Large packs of multiple scripts, clothes or maps that are constantly being added to without increasing the price; like Gabz’s packs for instance.
A single charge for something as small as this would be better for getting sales.
Does each person have their own mailbox inventory using a unique cut key? I’m looking for a mail system very much like this using ox inventory, where characters can simultaneously send items to each other but it sounds like this is not how the mailbox works. The video and description makes it look like it’s just a single generic “cut” key that allows any character to open the mailbox inventory. More or less for an admin to share items with one person at a time via RP instead of just using: /additems
This script is being rewritten fully for the next update with more features.
But as of right now, this script does allow anyone to have their own mailbox with a key, yes it is a generic key item, but it uses Ox Inventory’s ability with meta data to write a mailbox ident to the key so it will only work on the assigned mailbox, like how a real world post box key would.
As of right now the other players can add items via dropping them into the mailbox, as anyone can put something in the mailbox, only the key holder can remove an item.