Preview does not contain a full-depth preview of the resource. - It’s mostly just UI reworked which is replaceable with the standard QB one. (Please have in mind that this is a free resource)
VERSION 0.02 NOW CONTAINS ESX!
Features:
Clean & Simple UI design
Players will only see parked vehicles in located area
Impound & Location status (the labels under the vehicle name)
Fuel, Engine & Body status (Progressbar)
Location thumbnail
Swap Garages (Move location of selected vehicle)
Transfer Vehicles (Give vehicle to selected user)
Saves vehicle damage & other stuff like QB does
Configurable:
Garage Names
Blips
Coords of taking & spawning vehicle
Garage Type (public, gang, job, depot etc)
Choose if transfer’s available
Vehicle category
Thumbnail picture
^ Thumbnail Tutorial → (add image to html/img/… then name the image after the indexname of choosen garage fx: “motelgarage = {” - that would be motelgarage.jpg).
If you need help or have any custom requests & questions, you can contact us on discord which can be found in the description of the video linked in this post
I will, i’ll make it when im home or tomorrow, it will come as an update on our discord, so if you want a notify when it happens, being in our discord will be the way.
i joined the discord and I’m waiting the notification so i can put it in my server + i will send you private discord and im gonna offer you a good deal
Good evening, I have been exploring the garage script but when I impound the vehicle at the police it remains in the garage and I don’t even pay to be able to get the vehicle back, isn’t that wrong?
Can you fix or review the script on the seized vehicles, boats and planes?
I tried it with qb-policejob and impound nor depot don’t work
Im using the esx version. If if make change to my vehicles, the parts get saved in my database, but if i get the vehiclke out if the garage, all changes i did before arent there, Any solution for this problem?