hey can you please re upload the link? I cant download it
great help man!
Made a quick edit to this that provides the Z value at the ground alongside the other information.
Open up client/main.lua and add this in at line 26
local retval, groundZ = GetGroundZFor_3dCoord(playerX, playerY, playerZ, 0)
then edit the following line to look like this:
DrawGenericText(("~g~X~w~: %s ~g~Y~w~: %s ~g~Z~w~: %s ~g~H~w~: %s ~g~gZ~w~: %s"):format(FormatCoord(playerX), FormatCoord(playerY), FormatCoord(playerZ), FormatCoord(playerH), FormatCoord(groundZ)))
Handy for placing ground markers and other stuff.
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Errr that doesn’t exist?
Very useful mate thank you very much. Just what I was looking for