Shell Creator

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https://kuzquality.com/package/6696238

Take total control of your server’s interior design with our Shell Creator. No more hunting down separate MLOs or Shells. Now you can craft, customize, and setup any interior layout directly in‐game. From cozy apartments to expansive garages or buzzing community centers, the possibilities are endless.


What to expect

  • Easy to use Shell Creator tool
  • 50+ custom props allowing for perfect shell customizations (all under 12mb!)
  • 64 different colors for walls, floors, counters and few other elements. (Utilizing Texture tinting)
  • Multi-floor support
  • Instant previews while creating shells
  • Built-in teleporter system
  • Works with truly any housing (as IPL or Shells)



Custom props

The Shell Creator comes with 18 floor textures, 13 wall textures, multiple lights, stairs, windows and many more props to allow for the ultimate creativity when creating new shells. All props are under 12mb! Meaning that your players will not have to download tens of megabytes for each shell

Does this really work with any housing script?

Yes! Shells created using our Shell Creator will work with any Housing script which utilizes IPLs or Shells (or both)!

Additionally its not exclusive to housing scripts. As you can easily use these with any other scripts such as garages or jobs, want to use it without any addon scripts? Simply use our teleporter options to instantly setup teleporters to your custom shells to allow players to go inside them

Premade housing exports

Our Shell creator can provide you with the necessary config code for the following housing systems:

  • esx_property
  • loaf-housing
  • nolag_properties
  • origen_housing
  • ps-housing
  • qs-housing
  • rx-housing

If the system which you’re using is not listed, do not be afraid. You can still use it, you’ll just need to modify the given format a little to fit your housing config

What can I make?

With the Shell Creator script, your only limit is your imagination. Need a sleek new apartment or a multi‐story penthouse? Build it from scratch and tweak every detail. How about a gritty gang hideout with scuffed walls and broken ceilings? Easy. Maybe you’re after a custom tuner garage, or even a restaurant concealing a cocaine lab in the basement. Whatever wild idea you have in mind, Shell Creator has the textures, colors, and layout options to make it happen; no coding required.

Flexible Permissions

The full permissions system is public. Meaning that you can set it up exactly however you want. Admin tool by default, can easily be adapted to work as anything you’d like.

Optimization

The shells are stored in the database in a highly compressed and optimized manner to save on storage as well as Network traffic. Furthermore the shells are dynamically spawned and despawned when needed. The script runs at a near constant 0.00-0.01ms when not actively editing a Shell. This ensures server and client stability as well as prevents any entity limits from being reached

Workshop

https://kuzquality.com/package/6696238


Config Preview


Check out our other premium releases

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KQ_LINK Required

kq_link is our fully open-source solution to link resources with any framework or dependency you may be using, such as inventories, notifications or dispatch systems. Ensuring the best possible compatibility between our new resources and your server.
You can find out which resources are supported on the Github page

Code is accessible No (Partially)
Subscription-based No
Lines (approximately) 5500
Requirements kq_link (Free - Github)
Support Yes
Assets are accessible No
Subscription-based No
Polygons (model and LOD) Average of around 50 per prop (50+ props)
Texture size and amount (256x256) (512x512) (1024x1024) All combined 11mb
Combined file size of models + textures 12mb
76 Likes

game changer for housing scripts

6 Likes

This guy has bankrupted every shell developer, good (Amazing) work! :clap:

6 Likes

This is awesome, great work brotha!

3 Likes

No way you just dropped this banger… loving it :heart_eyes: :heart_eyes:

4 Likes

Appreciate it :heart:

3 Likes

Thanks man! :smiley:

4 Likes

This is absolutely mind blowing

2 Likes

I’ve gotta say that this might be one of if not the best release for 2025.

WOW. Really great work kuz!

6 Likes

Really appreciate it mate :pray: :smiley:

2 Likes

This is a game changer for FiveM, well done mate :heart:

3 Likes

WOW this is incredible , we now watching best released script at FiveM :heart_eyes: :star_struck:

2 Likes

thats amazing man

2 Likes

Nice script!

Would this work more dinamically with housing scripts tho?
I.e.: Being able to create a shell on the fly and assign it to a house without having to export config, change config, restart script etc?

And I see this requires kq_link, but is there any dependency of a framework? I assume it should work standalone too, since I don’t really see anything that would make it dependant of character info.

Thank you

1 Like

The shell names always follow the same format kq_sbx_shell_{SHELL_ID} you could use that to spawn in a shell in your housing script. Perhaps a simple ‘shell ID’ entry field within your housing script, or dynamically queried shells list from our kq_shellbuilder database table directly within your housing script.

We will also be implementing exports as needed, so if you have a specific function you’d need to upgrade your housing, feel free to let us know

The script does not require any frameworks. Its currently using kq_link for notifications only, but we’ve decided to keep it for potential future updates which would utilize more of kq_link.

2 Likes

This is what I call innovation!

2 Likes

DAMN!!!
This is really awesome!!
Great Work!!!

2 Likes

You’re completely crazy, Kuz! What have you created? I can’t believe it! :exploding_head:

3 Likes

If I made a shell, is there a file I could send to another owner of the script so they could just import the layout of my shell into their copy of the script without having to make the shell themselves?

If so, that would be amazing. An open library of user-created shell blueprints we could download and use would be phenomenal.

2 Likes

You can export the sql row (without the unique ID) and have them import it, that’s the only way currently. As each shell only holds one row, its rather simple to do that.

We even included 2 “example” shells as standard using this method

2 Likes