For a good bug report you should probably include:
- Client (production/canary) and FXServer version: Canary
- What you expected to happen: SetWeaponsNoAutoswap to stop throwables to not switch
- What actually happens: Using all the ammo in a throw-able (weapon_bzgas in this case) and the weapon swaps
- Category of bug (eg. client, server, weapons, peds, native): Weapons
- Reproducible steps, preferably with example script(s)