SetMinimapClipType doesn't clip GPS route

Fairly simple issue, but when you use SetMinimapClipType(1), it does not clip the painted GPS route (default purple, but also custom routes don’t clip either.) As far as I can tell, everything else clips as intended (blips, 3d map objects, etc).

image showing the drawn route escaping the map: https://i.imgur.com/dJ4GxT6.png

It escapes to the full width of the original minimap container in its rectangle form.

+1
Have you found a fix ?

Mr. @deterministicbubble i invoke you to fix this bug…
The only fix i’ve been thinking of is adjusting the minimap’s position and scale depending of which direction is the player facing, but that’s a lot of math and stuff to do :frowning:

:frowning: :frowning: :frowning: :frowning: