Server Thread Hitch Warning caused Server Delay Issue

Whenever the server reaches 60-70 players, the server started delay very hard
Here is my Profiler:

Unfortunately, buddy, I’ve got some bad news. It’s time to roll up your sleeves and dive back into the profiler (preferably when the server is at its busiest, to trigger as many events as possible), and take a close look at the sources of those big ticks. These could be frequent database calls, callbacks, or server-side loops or more.
Once you’ve pinpointed the culprit (or culprits), examine how it’s being used throughout the entire gamemode. It’s time for a thorough analysis and some smarter solutions. If you’re not up to the task and don’t know anyone who can help, it might be worth considering hiring a professional to handle the job. Sorry buddy