Hi.
So i have had a server for a while, just never got around to changing the game build. I know the +set argument, but it seems every time i do it, when i load in, my game crashes. This is a reoccurring issue with my server. Please help, this is urgent lol.
Rather than using the +set method you mentioned, put sv_enforceGameBuild 2545 in your server.cfg file if you haven’t done so yet. It works fine for me.
i just did, and it still crashes server.
Which Server Artifacts do you use?
Very common issue. You have likely exceeded the limit of YMT files.
There are a limit to how many custom YMT files can be streamed in the base game. Each game build adds more content, thus that limit gets lower each time, for those slots are taken up by the new content. If your custom streamed assets have more YMT files than the build you are using allows, then you just crash.
I am willing to bet that if comment out your start/ensure lines in your server.cfg so that streamed assets don’t run and only scripts run, then you will have no issues. So look into reducing the number of YMT files you stream.
More info here: