For a long time now we’ve had problems with our Linux hosted FiveM servers crashing.
Initially we figured it would be some kind of resource error, but after fixing up alot of our janky resources the problem continues.
This has been over many different artifacts and we just can’t seem to find the problem.
I’ve tried opening the dump file (in visual studio) but I’ve got little idea on what its actually displaying.
Current artifacts version: 2907 Linux (But we’ve tried recommended ones in the past as well).
I would love some more insight into this issue as it has been causing our server to crash after about 2 days of uptime.
We don’t run any heavy RP frameworks as the server is meant for Drifting vehicles around tracks and Los Santos map.
If there is any more information required please let me know and I will try to respond in a timely manner.
We normally don’t get any kind of Sync or Network thread hitches either, so I’m guessing it has something to do with it. From time to time we get a server thread hitch warning, but that’s quite rare.
The way we start our servers is through a Bash script which checks if the process exists, if not it starts it.
It will run a command using “xfce4-terminal” to create a new terminal window which then runs the normal starting command “PATH_TO_SERVER/run.sh +exec server.cfg”.
We are running multiple servers from a single folder, but they are restarted in a way where only 1 server is generating cache before others restart when we do updates for example.
If you need any more info let me know. I really would like to fix this problem if possible at all.
Seems to be a crash in libcurl.so.4 when something is called from OnTimeout in http-client. Not too common a crash, either, nor one that has much info of note logged.