Server crash Onesync

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**GTA V version? latest
**Up to date?yes
**Legit or Pirate copy?legit
**Steam/CD/Social Club?steam
**Windows version?10
**Did you try to delete caches.xml and try again?yes
Error screenshot (if any)
System specifications
What did you do to get this issue?
What server did you get this issue on?
CitizenFX.log file
.dmp files/report IDs

If an issue with starting:
GTA V folder screenshot
GTA V/update/x64/dlcpacks screenshot
Filepath to FiveM folder
FiveM client folder screenshot
Did you try to disable/uninstall your Anti-virus?

Hello, i had 2x 32 slot servers and i decited to use onesync. When i tried to get 64slot i had problems after 58 people, so i locked it at 54 slots.

After this, users get sometimes random high ping and get disconnects.(not because of ping, this happens on low ping).

I am also attaching all server crashes.
40d14fff-5ed0-48c3-8ddc-085af3a351c6.dmp (3.1 MB)
983e4f63-fcd7-4152-bb49-effbb0044a11.dmp (3.4 MB)
068377cb-2cad-4c0a-9f9b-d3646014f2d5.dmp (2.8 MB)
59162529-8b77-4bfa-a489-1fcc297d4536.dmp (2.2 MB)

Thank you very much!

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As onesync is bata it is prone to bugs, crashes

In the FiveM announcement

It says

At FiveM, we are concerned with your safety every day. Therefore, we have decided to release a practically broken, crash-prone and early prototype of OneSync

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Im just posting logs not for my good only, but to help developers. i have a 54/54 whole day and 30+ people on queue. Maybe they are interested on reports.

Thanks for the reply btw.

ah np
I misunderstood lol

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