Server Client Sided Lua Executor?

I am interested in developing an Anti-Cheat for my FiveM Server. However, I am hesitant to purchase a Lua Executor, as I am concerned about the potential consequences of using such a tool and risking a global ban.

I am wondering if it is possible to create a server-side script that would allow me to execute Lua code on the client-side, without resorting to the use of third-party tools. I would appreciate any advice or guidance on this matter.

Thank you.

Never purchase or use real cheats, you risk getting banned and are supporting cheat creators.

You can just mount any code as client_script to test your protections. You can also start the runcode resource which comes with the default server data

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